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0
votes
Fixed

The PostProcessSceneAttribute callback is not invoked when the Player is...

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Jun 27, 2025

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Version/s: 2022.3.62f1, 6000.0.52f1, 6000.1.9f1, 6000.3.0a1

Reproduction steps:1. Delete the “Library” folder included in the "ReproProj" project2. Open the project3. From the menu bar, select... Read more

0
votes
Fixed

Lens Flare renders without occlusion when the light source is obstructed...

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Jun 27, 2025

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Version/s: 6000.0.52f1, 6000.1.9f1, 6000.2.0b8, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Open the attached “IN-105965”2. Build and run for Android3. Inside the Android Player, observe the moving Sphere... Read more

0
votes
Fixed

White Edges appear during Camera movement in runtime when using FSR2 wit...

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Jun 27, 2025

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Version/s: 6000.0.51f1, 6000.1.9f1, 6000.2.0b8, 6000.3.0b5, 6000.4.0a3

How to reproduce:1. Open the attached “IN-106131” project2. Open the “OutdoorsScene”3. Enter Play mode and make sure the Scale is se... Read more

0
votes
Fixed

VisualTreeAsset has significantly increased memory allocation size at ru...

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Jun 27, 2025

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Version/s: 2021.3.53f1, 2022.3.64f1, 6000.0.52f1, 6000.1.9f1, 6000.2.0b8, 6000.3.0a1

How to reproduce:1. Open the attached “IN-106073” project2. In the toolbar, navigate to Edit > Project Settings…3. Select the “Pl... Read more

0
votes
Active

NullReferenceException is logged when cancelling Shader Graph recovery o...

ShaderGraph

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Jun 27, 2025

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Version/s: 2022.3.64f1, 6000.0.48f1, 6000.1.8f1, 6000.2.0b7, 6000.3.0a1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: Open any Project Create a Shader Graph Asset and double click it to open it Delete the Shader Graph Asset in the... Read more

1
votes
By Design

Main Camera rendering is being overwritten by a UI Camera when using mul...

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Jun 27, 2025

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Version/s: 2022.3.64f1, 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1

How to reproduce:1. Open the attached “IN-103359.zip” Project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Game View Exp... Read more

1
votes
Active

Crash on SourceAssetDBReadTxn::SourceAssetDBReadTxn() when idling on a ...

Asset - Database

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Jun 27, 2025

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Version/s: 6000.0.68f1, 6000.1.5f1, 6000.3.9f1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the attached “IN-105255.zip” Project2. Observe the Editor for 5mins Expected result: The Editor is runningA... Read more

0
votes
Won't Fix

RTHandle.rt is null when Rendering Path is Forward, Depth Priming Mode i...

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Jun 30, 2025

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Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b6

How to reproduce: 1. Open the project “IN-105015_SingleCameraRequestConfigureInput”2. Open the “SampleScene.scene”3. Observe the Con... Read more

0
votes
Fixed

Terrain is not rendered and a warning is thrown when Unlit Draw Mode is ...

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Jun 30, 2025

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Version/s: 6000.0.52f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1

How to reproduce:1. Create and open a new project with “High Definition 3D” template2. Make sure the Editor is running on DX12 or Vu... Read more

0
votes
Won't Fix

Text becomes wrapped when using GUIStyle.CalcSize to set the size of the...

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Jun 30, 2025

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Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b7, 6000.3.0a1

Steps to reproduce:1. Open the attached “GUIMonoFont6.0.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Press the “+” butt... Read more

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