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[MacOS] Crash in SubstanceImporter_CUSTOM_SetMaterialInformation when ge...
Steps to reproduce: 1. Open the attached project on a Mac2. Select the 'Grass' substance located in Assets/Textures/Environment3. In... Read more
[DX12][Editor] Moving or clicking in the inspector causes the preview ca...
Other issues consist of lighting flickering in scene window. Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12)Open p... Read more
[DX12][Editor] Changing to Scene view hides Camera and other editor tabs
Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12)Open project. 1. Open scene "Large Scene"2. Click on the "Scene" ta... Read more
[DX12][Editor] When switching to DX11 from DX12 Unity will crash
Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12)Open project 1. Open Scene "Large scene"2. Make sure the editor is ... Read more
[DX12] Blacksmith's "Unique Shadow" is incorrect in DX12
Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12)Open attached project 1. Open scene "Large Scene"2. If you're in DX... Read more
[DX12][Editor] Image Effects cause camera to not render to Game view
In DX12 mode, enabling any image effects on the camera will cause that camera to not be rendered to the target on the Game view. Rep... Read more
[DX12][Editor] Enabling/disabling antialiasing in Quality Settings cause...
Enabling/disabling antialiasing in Quality Settings causes Game view to render incorrectly. The specifics of how it will render are ... Read more
5.3.0f3 - Setup behavior is different from previous versions
Installer for targets does not install to 32bit folder if installed via command line after installing the based editor. Read more
[OpenGLCore] RenderTexture mipmaps contain garbage
Repro steps:1) Open the project2) Switch the graphics API to OpenGLCore;GLES3 or GLES23) Notice the Sphere in scene view is black4) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
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- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
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