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0
votes
Fixed

[MacOS] Crash in SubstanceImporter_CUSTOM_SetMaterialInformation when ge...

Substances

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Dec 09, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open the attached project on a Mac2. Select the 'Grass' substance located in Assets/Textures/Environment3. In... Read more

0
votes
Not Reproducible

[DX12][Editor] Moving or clicking in the inspector causes the preview ca...

Graphics - General

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Dec 09, 2015

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Version/s: 5.4.0a5

Other issues consist of lighting flickering in scene window. Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12)Open p... Read more

0
votes
Not Reproducible

[DX12][Editor] Changing to Scene view hides Camera and other editor tabs

Graphics - General

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Dec 09, 2015

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Version/s: 5.4.0a5

Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12)Open project. 1. Open scene "Large Scene"2. Click on the "Scene" ta... Read more

0
votes
Won't Fix

[DX12][Editor] When switching to DX11 from DX12 Unity will crash

DirectX12

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Dec 09, 2015

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Version/s: 5.4.0a5

Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12)Open project 1. Open Scene "Large scene"2. Make sure the editor is ... Read more

0
votes
By Design

[DX12] Blacksmith's "Unique Shadow" is incorrect in DX12

DirectX

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Dec 09, 2015

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Version/s: 5.4.0a5

Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12)Open attached project 1. Open scene "Large Scene"2. If you're in DX... Read more

0
votes
Fixed

[DX12][Editor] Image Effects cause camera to not render to Game view

DirectX

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Dec 09, 2015

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Version/s: 5.4.0a5

In DX12 mode, enabling any image effects on the camera will cause that camera to not be rendered to the target on the Game view. Rep... Read more

0
votes
Not Reproducible

[DX12][Editor] Enabling/disabling antialiasing in Quality Settings cause...

DirectX

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Dec 09, 2015

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Version/s: 5.4.0a5

Enabling/disabling antialiasing in Quality Settings causes Game view to render incorrectly. The specifics of how it will render are ... Read more

0
votes
Fixed

5.3.0f3 - Setup behavior is different from previous versions

Installer

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Dec 09, 2015

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Version/s: 5.3.0f4

Installer for targets does not install to 32bit folder if installed via command line after installing the based editor. Read more

1
votes
Fixed

[OpenGLCore] RenderTexture mipmaps contain garbage

OpenGL

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Dec 08, 2015

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Version/s: 5.3.0f2

Repro steps:1) Open the project2) Switch the graphics API to OpenGLCore;GLES3 or GLES23) Notice the Sphere in scene view is black4) ... Read more

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