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Button within a GUI.Window inside an EditorWindow has wrong rendering order
Steps to reproduce:1. Open project named "_EditorWindowBug.zip"2. Go to Examples->EditorWindowBug3. Move "Title" window on Button... Read more
MonoDevelop Korean typing Issue
Steps to reproduce: 1) Download attached project '20160721_Empty.zip' and open in Unity.2) Make sure you have Korean Microsoft IME l... Read more
deleting an animation layer and entering play mode causes crash on Memor...
Steps to reproduce:1. Open attached project2. Open "controller" scene3. Open Animator Window4. Select "Animation/bot Controller"5. D... Read more
Assigning a value to an element in a SyncListString that was previously ...
Steps to reproduce:1) Open the attached project.2) Open scene 'Bug'.3) Press Play.4) Press 'Lan Host(H).5) Press 'Set Element Random... Read more
[SyncVar] setting string to Null throws "NullReferenceException: Object ...
Reproduction steps:1. Open the attached project.2. Open and play the "Bug" scene.3. Press the "LAN Host(H) button".4. Press the "Set... Read more
Freeze using UnityWebRequest with custom DownloadHandlerScript
To reproduce:1. Open attached project2. Play main scene3. Click Start Download button4. Editor freezes Reproducible: 5.5.0a5, 5.4.0f... Read more
Selecting all frames in an animation and deleting them does not delete a...
To reproduce:1. Open the project attached by the user2. Open the scene "ReproScene"3. Select "Hero" game object4. Open animation win... Read more
UNetWeaver throws null reference exception when generic type struct is b...
Steps to reproduce:1. Open "Bugs" project-- Project opens with multiple error messages Results: UNetWeaver throws null reference exc... Read more
[iOS/Xcode]Compilation fails because "libicucore.tbd" is not added corre...
Steps to reproduce the issue:1. Download and open attached project.2. Build the project for iOS.3. After the building process is com... Read more
Undo resets inspector for ExecuteInEditMode scripts when same object has...
Steps to reproduce: 1. Open attached project "820473.zip"2. Open scene repro3. Click on "Cube" and notice that it has Test script wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS