Search Issue Tracker
[particles] Removing the wind module disables particles
Disabling the Wind Module in the Package Manager completely removes the Particle System. It needs to work more like physics, which, ... Read more
[Editor] Particle System Editor `Show Bounds` displays the incorrect bou...
1) Click show bounds. Notice how the particles are outside of the bounds.2) Remove the mesh renderer. The bounds are now correct. Read more
Complex #if Preprocessor Directives stop evaluating when a false value o...
How to reproduce:1. Open the user's attached project2. In the Project window go to Scenes and select "TestScriptFailing" script. Exp... Read more
[Improved Prefabs] Adding a reference to itself in prefab edit mode does...
Steps to reproduce:1. Download attached project2. Enter "SomePrefab" prefab edit mode3. Drag reference to "SomePrefab" from Project ... Read more
SceneManager.UnloadSceneAsync: AsyncUnloadOperations will never finish w...
How to reproduce:1. Open attached project "AsyncUnloadingTest.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, click o... Read more
[HDRP] Modifying the camera projection matrix causes UI projection to be...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Modify "Top" or "Bottom" values on the script attach... Read more
[Particle System] The text in 'Particle System' component is too small w...
How to reproduce:1. Create new Unity project2. Create a Particle System, in Hierarchy window right-click -> Effects -> Particl... Read more
GetMethods function returns a different value when run in the Editor com...
Steps to reproduce:1. Open attached project "New Unity Project (2).zip"2. In Menu press 'Hello -> TestApi' and Inspect console (M... Read more
Tests are not discovered in Assemblies after deleting Library
To reproduce: 1. Download project from ownCloud and open in Unity2. Open Test Runner window3. Check the PlayMode tab and observe tha... Read more
[Android][Emulator] Crash in SimulateMouseInputs when using AVD API <= 19
Steps to reproduce:1. Open QA stripped project2. Build apk3. Deploy to Android Emulator (AVD) with API <= 194. Wait a minute unti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code