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[Shuriken] IsNormalized error messages in console when scaling particle ...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Inspect console. Expected result: Empty. Actu... Read more
[Hierarchy] Selecting a child object in the scene view does not select i...
In the attached project, selecting a child object would not select it in the Hierarchy panel if the hierarchy it belongs to is colla... Read more
[Shuriken] VisualizeBounds does not scale correctly on shape
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Select and simulate particle system. 4. Inspec... Read more
[Shuriken] World collision does not work when particle system is scaled ...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Select and simulate particle system. 4. Inspec... Read more
[OSX] TextGenerator crashes Unity when <quad> occurs on line break
How to reproduce: 1. Open the attached project 2. Open Bug scene 3. Change Shading Mode to Shaded Wireframe in the scene 4. Select T... Read more
[iOS] Application crashes while allocating memory for texture
Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip) 2. Build for iOS 3. Build the Xcode project and run on devi... Read more
Instantiating UI objects during runtime with localscale set to 0 (and in...
Steps to reproduce: 1) open attached project 2) play scene 'test' Actual behavior: notice boxes are solid green without any text 3)... Read more
"Pure virtual function call" crash on import (Recursive serialization as...
Steps to reproduce: 1. Download and open attached project "UnityProject.zip" 2. Notice crash on import Note: Project opens and stop... Read more
[Frame Debugger] No way of displaying big versions of bound textures
The thumbnails are cool and all, but OOOH SO small. An option of clicking on them to have them rendered at native size (or scaled d... Read more
Changing ambient intensity at runtime doesn't work without light probe
Changes to ambient intensity in the playmate takes no effect without light probe. - Changing ambient intensity from the Lighting wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Xbox One controller does not work and is not recognized in Unity Editor when plugged in via USB cable
- Scrolling speed is inconsistent in runtime when using UI Toolkit ScrollView
- The particle effect breaks when using "Set Alive" VFX Graph module and a shader with "Tiling And Offset"
- Lens Flare shines trough GameObjects when Screen Space Occlusion is enabled and Graphics API is set to OpenGLES3
- Objects cannot be selected through the Scene view when Mesh Renderer Component is not attached