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[Linear] Wrong AlphaFromGrayScale conversion in Halo on Texture
1. Open the attached project2. Go to Edit/Project Settings/Player Settings3. Switch between Linear and Gamma color spaces Result: Wi... Read more
[Linux Editor] Unity crashes when a transition is selected in the Animat...
Steps to reproduce:1) Open the attached project.2) Open scene 'firstScene'.3) Select 'SpiderDummy' game object in the Hierarchy.4) D... Read more
[Shuriken] Nested subemitter does not emit particles with low emission rate
Steps to reproduce: 1. Download and import attached project.2. Open scene: test_scene3. Press play.4. Select the most childed sub-em... Read more
Animation Transtions break the Aniamtor Controller at runtime
Reproduction steps:1. Open the attached project2. Open scene "Test"3. Play4. Open the Animator tab5. Select "GameObject" in the hier... Read more
[Shuriken] Nested subemitter does not emit bursts when simulating in edi...
Steps to reproduce: 1. Download and import attached project. (Nestedsubemitters.zip)2. Open scene: test23. Simulate particle system ... Read more
Playmode tint is applied to a gradient Color editor when entering play mode
How to reproduce:1. Open the attached project "Line_Renderer_Color_Bug.zip"2. Open SampleScene3. Click Play4. Observe the Color prop... Read more
[AW] Add Property, scroll bar bug
Scroll bar never scrolls down enough, Add Property button is always half visible when you have more properties than what can be disp... Read more
Reset Transition not reseting default value
Reset Transition not reseting default "Transition Duration" value. repro:Import attached packageopen Set-up sceneselect mangagirl an... Read more
Unity thinks finger is still pressed after dragging it out of the window...
Steps to reproduce:1. Open attached project "touch"2. Open "test" scene3. Build and run the project on windows (windowed mode)4. Not... Read more
Dynamic batching doesn't apply to Lightmap Static render meshes
Steps to reproduce:1. Open StairsTest.Unity2. Bake the lighting in the scene (2 groups of objects are not marked Lightmap Static so ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask