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[Postprocessing ] HDRP postprocessing sample conflicts with Unity Postpr...
The postprocessing sample under HDRP package conflicts with PostProcessing unity package in package manager. Refer the attached scre... Read more
Asset Bundle builder doesn't check cginc dependencies
To reproduce:1. Open attached project2. Click Bundles -> Build3. Make some changes to Test.cginc4. Click Bundles -> Build5. No... Read more
Line Break Position differs between Unity versions when a number appears...
How to reproduce:1. Open the ‘NumBreak.zip' project in Unity 2022.3.67f12. Open the ‘SampleScene’ scene3. Observe the line break pos... Read more
[IMGUI] Wind Quality dropdown text gets clipped when "Fastest" option is...
[IMGUI] Wind Quality dropdown text gets clipped when "Fastest" option is selected The Wind Quality dropdown option in SpeedTree mate... Read more
[UI] Disabling parent canvas allows child canvas to still render
Steps to reproduce: 1. Open attached project2. Open scene "canvas-bug"3. Select "card_inventory_page" and disable "Canvas" component... Read more
Lambert with SurfaceOutputStandard parameter outputs "Syntax error"
Steps to reproduce:1) open users attached project2) select 'SurfaceLambert' shader from project view3) notice the printed error Actu... Read more
The order of activation for Water Deformers and Foam Generators will cau...
How to reproduce:1. Open the “WaterDeformerIssueRepro“ project2. Open the “Island“ scene3. Spam toggle on and off the “Decals/Causti... Read more
Profile Analyzer - 'Select Frames that contain this marker (within whole...
How to reproduce:1. Download the user-attached profiling data(capture.pdata)2. Create a new Unity project3. Import the Profile Analy... Read more
[2D][Animation] User-created animation using Sprite Key hash does not up...
[2D][Animation] User-created animation using Sprite Key hash does not update During recording of animation, hash values revert back ... Read more
[iOS] Multi-Display doesn't work on secondary displays when using URP or...
How to reproduce:1. Build the "Multi-Display.zip" project for iOS or Android2. Connect extra screen to the device (via cable or Airp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved