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Won't Fix

Won't Fix in 6000.5.X

Votes

0

Found in

6000.0.19f1

6000.1.0a7

6000.2.0a1

6000.3.0a1

6000.4.0a1

6000.5.0a1

Issue ID

UUM-79816

Regression

No

The order of activation for Water Deformers and Foam Generators will cause water artefacts in the Player

Environment Effects

-

How to reproduce:
1. Open the “WaterDeformerIssueRepro“ project
2. Open the “Island“ scene
3. Spam toggle on and off the “Decals/Caustics“ GameObject for a bit (More information about this in the comments)
4. Build the project
5. Open the Build and observe the Player by moving like in the Scene view (with WASD and mouse)

Expected result: No water artefacts
Actual result: Several water artefacts

Reproducible with: 6000.0.19f1
Could not test with: 2021.3.43f1 (Physical water shader not introduced yet), 2022.3.46f1 (Could not fix the “Water“ shader not showing up)

Reproducible on: macOS 14.6.1 (Intel), Windows 10 Pro (22H2), Windows 11 (Reporters)
Not reproducible on: No other environments tested

Notes:
- Not reproducible in the Editor both Edit Mode and Play Mode
- More information in the comments

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

  2. Resolution Note (6000.5.X):

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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