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"OnDrawGizmosSelected()" does not work on a child GameObject when "OnDra...
Reproduction steps:1. Open the attached "repro_IN-51526.zip" project2. Open the “GizmoBug“ Scene3. Make sure that in the Scene view ... Read more
In-game UI events from the secondary display point to the main display i...
How to reproduce:1. Open the “IN-50870_repro.zip“ project2. Enter the “SampleScene“3. Click File → Build and Run4. Press the button ... Read more
Audio is slowed down when using GetData and SetData to duplicate the aud...
How to reproduce:1. Open the attached project "audio-get-set-data.zip"2. Build And Run the project for WebGL3. Click on the "Copy Au... Read more
[URP] Crash on ShaderCompilationInfo::AddSnippetsFromPass(Shader*, Shade...
Reproduction steps:1. Create a new “3D (URP)” Project2. Open the Build Settings window (File > Build Settings)3. Select “Android”... Read more
GameObject with Static Batching and multiple alpha-clipped materials cas...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Observe the “TwoP... Read more
Details section minimization in VFX Graph wizard causes UI issues
Steps to reproduce:1. Open new Unity Project2. Install Visual Effect Graph package3. In Project window, Right-Click -> Visual Eff... Read more
VFX Graph templates can be selected in wizard when mouse is outside of t...
Steps to reproduce:1. Open new Unity Project2. Install Visual Effect Graph package3. In Project window, Right-Click -> Visual Eff... Read more
MinMaxSlider occasionally performs a MiddleThumb drag instead of MaxThum...
Reproduction steps:1. Open the attached project “SliderIssue”2. Open the Examples > MinMaxSlider window3. Click and drag on the e... Read more
An extra C# event is shown when creating two C# events on two temporary ...
Steps to reproduce:1. Open the attached user project "MulticastDelegate.zip"2. Make sure to change the path of the automatic memory ... Read more
NaN input position error is flooded in Play Mode when CinemachineCollide...
Reproduction steps:1. Open the “NaNPosition“ project2. Open the “Sample” scene3. Enter Play Mode and observe the Console Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved