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Fixed

Fixed in 2023.2.10f1, 2023.3.0b7, 2024.1.0a1

Votes

1

Found in

2023.2.4f1

2023.3.0b1

2024.1.0a1

Issue ID

UUM-59544

Regression

Yes

The Player crashes on "Unexpected mark stack overflow" without a Stacktrace when creating a large amount of Game Objects and the IL2CPP Scripting Backend is selected

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Reproduction steps:
1. Open the user’s attached “GCBug” project
2. Build and run the Player (File > Build And Run)
3. Observe the Player

Expected result: The Player does not crash
Actual result: The Player crashes, an error "Unexpected mark stack overflow" can be seen in the Player.log, no Stacktrace is generated

Reproducible with: 2023.1.0a15, 2023.3.4f1, 2023.3.0b1
Not reproducible with: 2021.3.33f1, 2022.3.16f1, 2023.1.0a14

Reproducible on: macOS 14.1.2 Sonoma (Intel), Windows 10, Windows 11 (user’s)
Not reproducible on: No other environment tested

Notes:
- The issue is not reproducible when the Mono Scripting Backend is selected
- The issue is not reproducible in Play Mode
- The Player crashes when around over 1.6 million Game Objects are created

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