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Fixed
Fixed in 2023.2.X, 2023.2.20f1
Votes
0
Found in
2023.2.4f1
Issue ID
UUM-59522
Regression
Yes
[AMD] Crash on GfxDeviceD3D12Base::DrawBuffersCommon when Baking Light with Virtual Offset on Probe Volumes
Reproduction steps:
1. Open the attached project "CrashRepro"
2. Open Lighting window (Ctrl + 9)
3. Click on “Generate Lighting“ button
Expected result: Lighting is generated
Actual result: Editor crashes
Reproducible with: 2023.2.0b11, 2023.2.4f1
Not reproducible with: 2023.2.0b10, 2023.3.0a2, 2023.3.0a19
Couldn’t test with: 2021.3.32f1, 2022.3.15f1 - no probe volumes
Reproducible on: Windows 10
Not reproducible on: No other environment tested
Notes:
Only reproducible with an AMD GPU
Does not crash when “Enable Virtual Offset” is disabled in Virtual Offset Settings
First few lines of stack trace:
{noformat}0x00007FFDCBC1BEEC (Unity) GfxDeviceD3D12Base::DrawBuffersCommon
0x00007FFDCBC1B03E (Unity) GfxDeviceD3D12Base::DrawBufferRanges
0x00007FFDCBC1B309 (Unity) GfxDeviceD3D12Base::DrawBuffers
0x00007FFDCD344F03 (Unity) GfxDeviceWorker::RunCommand{noformat}
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