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Crash on Fix for 2022.3.X: Crash on AudioCustomFilter::readCallback whe...
Reproduction steps:1. Open the attached “crash_IN-63916.zip“ project2. Observe the crash Reproduced with: 2022.3.17f1, 2023.2.0a18No... Read more
Locked material properties aren't updated when they hide an override in ...
Reproduction steps: 1. Open the attached “Repro“ project2. Open the “Assets/MaterialVariantBug/MaterialVariantBug.unity“ Scene3. Sel... Read more
Cinemachine immediate visual feedback in the Game view is not working wh...
How to reproduce:1. Open the “CinemachineTest.zip” project2. Open the “SampleScene”3. Select the “Main Camera” in the Hierarchy wind... Read more
Sprite stops tracking associated bones in subsequent Play Mode runs when...
Reproduction steps: 1. Open the attached “Bugtest.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play M... Read more
Child list content is not indented when it has a custom PropertyDrawer a...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. In the Hierarchy window, select “... Read more
ObjectDisposedException is thrown when elements are removed from a seria...
How to reproduce:1. Open the attached “serializedlist_issue“ project2. Open the SampleScene3. Select the “Example” GameObject in the... Read more
[TextMeshPro] Atlas texture is not readable when creating a new font asset
Reproduction steps:1. Open the attached “Bug report.zip” project2. In the Project files right click on the Merriweather font and cre... Read more
UI Builder data binding window shows incorrect data source paths when ty...
How to reproduce:1. Open the attached “uibuilder_databinding_issue” project2. Open the UI Builder window (Window > UI Toolkit >... Read more
Importer Consistency outputs warnings after missing script fields appear...
Steps to reproduce:1. Open the attached project "Project.zip" (needs iOS and Android modules support installed)2. Open the “Boot” sc... Read more
UI Toolkit scaling is off in the first display when focusing on a second...
Reproduction steps: 1. Open the attached “UI two display test.zip“ project2. Open a second Game View window (Window > General >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation