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0
votes
Fixed

Crash on GetManagerFromContext when exiting the Prefab Mode

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Apr 28, 2023

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Version/s: 2021.3.22f1

Reproduction steps:1. Open the attached project “CrashRepro“2. Open the Scene view3. Double click on “Assets/Packages/Simple Mouse F... Read more

0
votes
In Progress

[Android][Vulkan] URP Decal Projector is broken in the Player when using...

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Apr 01, 2025

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Version/s: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8, 6000.3.0a1, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-98345” project2. In the Project view, find and delete the “UniversalRenderPipelineGlobal... Read more

0
votes
Fixed

[iOS] Multi-Display doesn't work on secondary displays when using URP or...

Mobile Graphics

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Jul 24, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Build the "Multi-Display.zip" project for iOS or Android2. Connect extra screen to the device (via cable or Airp... Read more

3
votes
Not Reproducible

Duplicating an array element in Inspector when there's a scrollbar makes...

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Oct 08, 2023

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Version/s: 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the attached project "BugTest1.zip"2. Select SampleScene/Test Object in the Hierarchy window3. Scroll to th... Read more

0
votes
By Design

DiscardContents() doesn't discard 3D RenderTexture

Graphics - General

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Oct 16, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "DefaultScene" and run it3. Notice that RT isn't cleared Additional steps:... Read more

0
votes
Fixed

Editor crashes at DynamicHeapAllocator::Allocate when building project i...

Graphics - General

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Sep 30, 2019

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Version/s: 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Download 1187834_repro.zip2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list2. Buil... Read more

5
votes
Not Reproducible

Projector shadow becomes darker when trail renderer or particles are in ...

Shadows/Lights

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Aug 27, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open the attached project.2. Open 'Untitled' scene.3. Press play.4. Observe the shadows around the player whe... Read more

0
votes
Not Reproducible

[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts

Image Effects

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Mar 04, 2016

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Version/s: 5.3.3p2

Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more

0
votes
Fixed

IndexOutOfRangeException occurs when assigning a subasset from a Sprite ...

Package: Addressables

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Nov 12, 2024

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Version/s: 2.2.2

How to reproduce:1. Open the attached “IN-87971” project2. Open the “SampleScene” Scene3. Create an empty GameObject in the Scene4. ... Read more

0
votes
Active

Adding a new element or removing an existing one doesn't work when there...

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May 11, 2023

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Version/s: 2021.3.25f1, 2022.2.18f1, 2023.1.0b16, 2023.2.0a14

Reproduction steps:1. Open the attached “Repro” project2. Open the Custom Heros Window (Window > GameData > Heros)3. Select “h... Read more

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