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[IL2CPP] Uncaught Exception when exiting iOS App
Please refer to the project in this bug https://fogbugz.unity3d.com/f/cases/811959/ for the repro project and steps. Read more
Calling NetworkTransport.GetCurrentRTT causes editor crash when use WebS...
Reproduction steps:1.Open the "bug.zip" project2.Open the "Main" scene3. Play the scene- Observe the crash Reproduced on: 5.5.0b2, 5... Read more
Scene crashes when opening due to "multiple Transform component" error
Reproduction Steps:1. Open project2. Open/reopen scene or play it3. Crash 5.5.0a6, 5.5.0b1, 5.5.0b2 does not crash but throws errors... Read more
Projects can not be built outside the project directory
Reproduction steps:1. Open a new project2. Save the scene3. Open "Build settings"4. Select "WebGL" or "Windows standalone"5. Press "... Read more
[OpenVR] Changing FOV at runtime does not work
Reproduction steps:1. Open the project2. Open the "FOVChange" scene3. Setup Vive.4. Ensure that OpenVR is the preferred and only SDK... Read more
[WSA][UWP][UWP8.1] objects become transparent when no direction light is...
Steps to reproduce:1. Open attached project "testinglight2.zip"2. Add "test" scene to build settings3. Build WSA Universal 10/Univer... Read more
Editor Crash when loading scene with an Animator with an invalid Avatar ...
How to reproduce:1. Open the attached project2. Crash Note: If you open it in Unity 5.4, it opens and you can notice that in TestSce... Read more
IEventSystemHandler methods don't work with 2d Sprite elements
Steps to reproduce:1. Download and open attached project "Test2DColliders.zip"2. Open scene "Test"3. Play the scene and try to click... Read more
Scrollview do not reset its view position when set to Clamped
Reproduction Steps:1. Open the attached project and run Main scene.2. Press "Add" button 10 times or so.3. Scroll both scrollviews a... Read more
Prefab Utility changes unrelated field of prefab
Reproduction steps:1. Open the attached project.2. Select "Assets > Resources > Weapons > Weapon421" prefab.3. Change "Tier... Read more
All about bugs
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Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
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