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0
votes
Fixed

Resources.UnloadUnusedAssets() doesn't unload fonts if they were loaded ...

Assets Management

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Apr 06, 2015

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Version/s: 4.6.3p4

Resources.UnloadUnusedAssets() doesn't unload fonts if they were loaded from an asset bundle and unloaded by using AssetBundle.Unloa... Read more

4
votes
Won't Fix

Constraining Rotation Y,Z doesn't work

Physics

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Apr 06, 2015

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Version/s: 5.0.0p1

To reproduce: 1. Open attached project 2. Open infinitrunner scene 3. Enter play mode Expected result: The Cylinder game object rot... Read more

0
votes
Fixed

[IL2CPP] Building an empty scene when Slinq is present in the project ta...

IL2CPP

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Apr 06, 2015

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Version/s: 5.0.1f1

Reproduction steps: 1. Open the attached project "Slinq" 2. Open the scene "empty" 3. Build the scene for WebGL "Slow (fast builds)"... Read more

6
votes
Postponed

Game controllers no longer work in Unity on one of my Macs

Input

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Apr 05, 2015

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Version/s: 5.0.1f1

The behavior regressed in two steps. 4.3.4f1: Input from Xbox controller works at all time. 4.5.2f1: Input from Xbox controller does... Read more

0
votes
Fixed

[UI:Inputfield]Text doesn't get saved if you don't tap "Done" or "Ok" on...

Android

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Apr 05, 2015

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Version/s: 5.0.1f1

When you are writing into input field and tap outside keyboard to close it, the text doesn't save - you must click Ok/Done for that. Read more

0
votes
Fixed

Profiler columns show localization label

Profiling

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Apr 05, 2015

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Version/s: 5.1.0b1

To reproduce: 1. Open project 2. Press play 3. Open profiler 4. Select CPU Usage tab 5. Notice the column names show texts like "Pr... Read more

0
votes
Not Reproducible

Animation window messes up Preferences colors

Animation Window

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Apr 05, 2015

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Version/s: 5.1.0b1

To reproduce: 1. Open attached project 2. Open Preferences window 3. Select Key tab 4. Open animation window 5. Notice that action... Read more

0
votes
Postponed

[ES][desktop] Selected object in scene view appears black

Graphics - General

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Apr 04, 2015

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Version/s: 5.1.0b1

Steps to reproduce: 1. Use flag -force-gles31aep to open Unity in Open GL mode 2. Open attached project "OpenGLbug" 3. Open scene "... Read more

0
votes
Fixed

Input.GetButton does not catch Joystick Buttons

WebGL

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Apr 04, 2015

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Version/s: 5.0.0f4

-e: When using WebGL Preview builds, Input.GetButton (GetButtonDown, etc) fails to return true when pressing the joystick buttons. T... Read more

0
votes
Fixed

Inspector view can be covered with raw image preview content

UI

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Apr 04, 2015

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Version/s: 5.0.0f4

Reproducible with 4.6.6, 5.0.0f4, 5.0.3f1, 5.1.0f3; Repro gif: http://gyazo.com/6c10832405dad547678ffb805e6ceb9f Repro steps: 1. c... Read more

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