Search Issue Tracker
Won't Fix
Votes
4
Found in
5.0.0p1
Issue ID
687015
Regression
No
Constraining Rotation Y,Z doesn't work
To reproduce:
1. Open attached project
2. Open infinitrunner scene
3. Enter play mode
Expected result: The Cylinder game object rotates around X axis
Actual result: It starts rotating strangely due to collision with Cube 9 game object
Screencast:http://screencast.com/t/eKb0nWHp
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Resolution Note:
This is a long standing issue that has roots in PhysX itself where it cannot really enforce this type of constraint reliably enough.