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0
votes
By Design

[Physics2D] Invalid angularAcceleration calculated from torque

Physics2D

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Jan 03, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Download project and open "testTorque" scene2. Open testTorque.cs and comment out line 153. Press play button4... Read more

2
votes
Not Reproducible

Unity throws "Geometry jobs should not be launched for empty tasks" err...

Terrain

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Dec 22, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Open attached project2. Open "PlayingMobile" scene3. Press play4. Look at the terrain-"Geometry jobs should no... Read more

0
votes
Fixed

Tabs locked and greyed out after layout change

2D

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Jun 02, 2017

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Version/s: 5.5.0x3

Reproduction steps:1. Create a new project2. Create a Tilemap game object3. Add Grid component to Layer game object (which is a chil... Read more

0
votes
By Design

[LineRenderer] Line renderer bounds are not updating when rotating/movin...

Shuriken

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Nov 07, 2016

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Version/s: 5.5.0b11

1. Open TrailLineRenderer scene from attached project.2. Press Play3. Switch to Scene view and observe how the bounds of the Local A... Read more

0
votes
Fixed

Having unexpected closing curly bracket in the shader freezes editor

Shaders

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Oct 22, 2016

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Version/s: 5.5.0b8

Reproduction steps:1. Open the project provided2. Open the only shader available3. Change "#define BUG 0" to "#define BUG 1"4. Save ... Read more

1
votes
Fixed

Unity Highlighter causes errors in console and crashes Unity (GUIView::O...

IMGUI

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Oct 23, 2016

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Version/s: 5.5.0b6

STR:1. Open the project2. Click TEST -> Test Window3. Observe the console and uncheck "Ensure repaint event for highlighting" lab... Read more

0
votes
Fixed

[Deferred] RenderDeferred.DefaultReflection pass is done when default re...

Camera

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Oct 21, 2016

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Version/s: 5.5.0b3

When using deferred shading and no "global/default" reflection probe, the deferred reflections fullscreen pass for it is still done.... Read more

1
votes
Won't Fix

Failed to load .DLL file, because the specified procedure could not be f...

Scripting

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Mar 21, 2017

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Version/s: 5.5.2f1

Repro steps: 1. Open provided projects "cef_test" scene2. Enter Play mode3. Press on the "Button" in the Game view4. Look at the Con... Read more

0
votes
Fixed

Net ids don't match

Networking

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Mar 06, 2017

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Version/s: 5.5.1f1

netId's don't match between multiple editors. Same number is mapped to different game object on different instances of the game. Rep... Read more

0
votes
Fixed

[Android] WebcamTexture.videoRotationAngle during first frames returns i...

Mobile

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Jan 28, 2017

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Version/s: 5.5.0b8

How to reproduce:1. Open the attached project "WebCamRotation.zip"2. Build and run on android device3. You can tap on the screen so ... Read more

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