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0
votes
Fixed

Editor crashes on FillMeshFromEntities after importing big .skp file on ...

Asset - Importers

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May 07, 2019

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Version/s: 2019.1.0a9, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open user's attached project ("AMEY Model Tests") 2. In folder "Models", select asset "Wellingborough" and reimport... Read more

0
votes
By Design

[Android] "NdkUseEmbedded" key is non-existent when installing Unity fir...

Mobile

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Apr 16, 2019

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Version/s: 2019.1.0a9, 2019.1.0f2, 2019.2, 2019.3

Repro steps: 1. Delete the “Unity Technologies” key from the registry ( command: reg delete “HKCU\Software\Unity Technologies” ) 2. ... Read more

10
votes
By Design

Custom shader doesn't override built-in terrain shader

Graphics - General

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Oct 24, 2019

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Version/s: 2019.2.0a8, 2019.3, 2019.3.0b8, 2020.1

How to reproduce: 1. Open the attached '1193781-shader-override-issue.zip' project 2. Open 'SampleScene' Scene 3. Inspect 'Standard-... Read more

0
votes
Won't Fix

Blend Tree right side animation is favored over left side animation

Animation

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Sep 06, 2019

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Version/s: 2017.4, 2018.4, 2019.1.14f1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open user's attached project "Ruby's rpg" 2. In the Project window, go to Art > Animations and double-click o... Read more

0
votes
Fixed

Mismatch between assembly filename and metadata assembly name breaks Scr...

Scripting

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Dec 14, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the user's project 2. In the project window click Create -> What_The_Hack ModApi -> ScriptableObject dicti... Read more

0
votes
Fixed

Dropdown list is not aligned with the Dropdown field in Standalone build...

uGUI

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Nov 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project("case_1199299") 2. Build and run 3. Press the Dropdown located in the center of the s... Read more

0
votes
Duplicate

Input.GetTouch() is not detected on non-Primary Displays

Windows

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Sep 06, 2019

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Version/s: 2019.2, 2019.2.3f1, 2020.1

Touch class, returned by Input.GetTouch() doesn't return touches performed on non-primary display (Windows > Settings > System > Dis... Read more

0
votes
Fixed

[MacOS] Manual input requiring pop-up appears in batch mode if Unity did...

MacOS

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Sep 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Create a New project 2. Exit and Re-Open Unity 3. Force Quit Unity before it properly starts 4. Run it in bat... Read more

9
votes
Fixed

UNITY_PURCHASING define becomes disabled when recompiling assemblies

Package: Purchasing

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Mar 13, 2019

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Version/s: 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open User-supplied project ("Change IAP setting from code.zip") 2. Enable IAP in Services 3. Press Commands (... Read more

0
votes
Won't Fix

Focus plane does not change according to scene objects in Stereo Display...

XR SDK

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Feb 21, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download and open the attached project on a PC with a 3D Display capable monitor 2. Build for Standalone 3. R... Read more

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