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"Unity.PerformanceTesting" is not included/accessible in a loosely organ...
Reproduction steps: 1. Open the attached project “BugRepro” 2. Open the “Assets/Scenes/PlayMaJiang.unity” scene 3. Observe the Co... Read more
[Search] Navigating between Saved Searches carries over all results and ...
*Steps to reproduce:* 1. Open a new Unity project 2. Open a Search Window with ctrl + k 3. Type in 'Main Camera' into the S... Read more
Editor freezes when taking a Snapshot with a Memory Profiler in a specif...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Go to Window > Analysis > Memory Profiler 3. Press the “Capture N... Read more
Unused Separation Line is present in Scene View options Prefab dropdown ...
*Steps to reproduce:* # Create any Project # Select any GameObject in the Hierarchy # Right click in Scene View # Hover over... Read more
[Android] Artifacts are present when using specific material and shader ...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more
[Search] Open Search All window will move to newest additional window wh...
*Steps to reproduce:* # Open a Unity project # Open a Search All window using the magnifying glass icon in top right of editor o... Read more
The sound of videos in Video Player is lost when Bluetooth headphones ar...
Reproduction steps: 1. Open the attached “SampleProject-Bluetooth.7z” project 2. Open “SampleScene” 3. Enter Play Mode and observ... Read more
The Recorder skips unrendered frames making the footage record longer wh...
How to reproduce: 1. Open the “RecorderFramerateBug.zip“ project 2. Open the “SampleScene” 3. Open the Recorder Window 4. Add a ... Read more
Text Styles are not applied to Underline and Strikethrough when TextMesh...
Reproduction steps: 1. Open the attached “Test_TMPro_styles.zip” project 2. Open the “SampleScene” scene 3. Observe the “Text_1” ... Read more
[Metal] Random Number Operator in a child System only has set limited se...
How to reproduce: 1. Open the “VFXReproRandom“ project 2. Open the “Test“ scene 3. Enter the Play Mode 4. Observe the Game view... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro text elements are blurry when using SDF Material Shaders and having the Game or Player window set to a small resolution
- Spot/Point Lights do not affect VFX Graph Output when "Compatibility Mode (Render Graph Disabled)" is disabled
- Lighting Settings Advanced Filtering sets "Direct Denoiser" to "Optix" as default even though it is not supported and is disabled in the dropdown
- [iOS][Silicon] ColorMask render target 3 and above does not work correctly when using Multiple Render Target
- Event functions used for activating/deactivating GameObjects are called when a Prefab is hovered over the Scene view