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[Input System] Input system stops working when a new Scene is loaded
How to reproduce:1. Open the user's attached "Match3Test.zip" project2. Open the "Menu" Scene3. Enter the Play Mode4. In the Game vi... Read more
Pen and touch events don't work with the new Input System
Reproduction steps:1. Open the attached project "Test_input_touch"2. Interact with the Editor using a touch screen or a pen Expected... Read more
Mouse position is offset when mouse scrolling in WebGL Build
How to reproduce:1. Open the attached project "scroll.zip"2. Open File>Build Settings...3. Switch Platform to WebGL4. Build And R... Read more
[Input System] NullReferenceException error is thrown when using Input A...
How to reproduce:1. Download the attached project "InputReader bug repro.zip"2. Build and Run on a Standalone platform with Developm... Read more
[InputSystem] ButtonControl API calls produce duplicate / missing calls ...
How to reproduce:1. Open the user attached "InputSystem_TriggerIssue.zip" project2. Open the "SampleScene" Scene found in the Assets... Read more
Placeholder tooltip pops up when hovering over "Limit Number of Players"...
Reproduction steps:1. Create a new project2. Create an empty GameObject and add "Player Input Manager" Component3. In the Inspector ... Read more
XR head tracking lost when lost focus with action-based TrackedPoseDrive...
-Background: MSFT reported to XR team that with new action-based Tracked pose driver, Camera becomes head-locked when 2D overlay app... Read more
[Mobile] OnPointerDown or OnPointerUp events are sometimes not called wh...
How to reproduce:1. Open the attached project ("1400319_repro.zip")2. Build And Run the "InputProblem" Scene on a mobile device3. Ta... Read more
New Input System doesn't print full debug information in the Inspector's...
Reproduction steps:1. Open the attached "160386-DebugPointerOldInputSystem.zip" project2. Open the "test" Scene3. Enter the Play mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cursor image flickers in Viewport preview when unsupported Texture 2D is assigned to element
- [HDRP] Game view is rendered black when using Pathtracing on a HDR display
- Skinned Sprites fail to render after being brought to a new scene when using DontDestroyOnLoad in the Player
- Area selection remains visible in Scene view when using non-standard pointers and moving the pointer outside the Scene view
- Change Editor Version dialog box doesn't immediately open when it is closed and opened again