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[SceneView][Networking] Network Manager crashes Scene view when initialized
Repro steps: 1) Open the project and main scene 2) Play it and Press LAN Host in the Game view 3) Press Client Ready 4) Click on Sc... Read more
[ImageEffects] Screen Space Reflection effect with Biliteral Upsample ca...
Steps to reproduce: 1. Open the attached project 2. Open 'bug' scene 3. Inspect 'Main Camera' game object, notice it has SSR effect... Read more
[StandaloneBuild][Lighting] Loading scene from Asset Bundle breaks light...
How to reproduce: 1. Open the attached project 2. Open BundleScene scene and build Lighting 3. Build asset bundle BugRepro->BuildBun... Read more
UNetWeaver error when using SyncListStruct<T> with any type
Steps to reproduce: 1) open the project 2) look into console for error messages 3) check HowToMakeErrors.cs file for code Read more
[NetworkIdentity] Object with NetworkIdentity ignores DontDestroyOnLoad()
Repro steps: 1) Open the project and LobbyScene 2) Hit play and select LAN Host 3) Notice NetworkDontDestroyOnLoadObject in the Hier... Read more
SystemInfo.deviceUniqueIdentifier for WebGL returns n/a
-e: see title -repro: --build and run a project that calls SystemInfo.deviceUniqueIdentifier --NOTICE it returns "n/a" Read more
[WebGL] Joystick Input.GetKey Not Working with lots of joysticks setup
-e: see title, there are 6 joysticks setup and mouse axes. works well in editor -repro: --open project in editor --plugin gamepad -... Read more
[DX9] Unity crashed in GfxDeviceD3D9::DrawBuffers due to HandleD3DDevice...
To reproduce: 1. Open attached project 2. Run scene TestScene 3. Lock windows 4. Unlock windows 5. Crash in GfxDeviceD3D9::DrawBuffe... Read more
[Performance] Spiky framerate when when changing the cameras position th...
Reproduction steps: 1. Open attached project 2. Open and play the "CameraMove" scene (in Scenes folder) 3. The camera stutters while... Read more
[NavMeshAgent] NavMeshAgent starts to stutter and its movement vector do...
Steps to reproduce: 1. Open attached project 2. Open scene "/Scenes/Test" 3. Run it 4. Move red cube back a little by pressing S th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support