Search Issue Tracker
[Networking] Enabling "reliable fragmented" for channel 0 causes clients...
Reproduction steps:-----------------------------1) Open user's project "MultiPlayerTest"2) Build scene "Scene" for standalone3) Run ... Read more
Font accent exedes the text box limits
Steps to reproduce : - create a new project- import the font attached- create a new text box and add the attached font- type somethi... Read more
Virtual reality mode cannot be turned on for Android platform w/ VR Samp...
Steps to reproduce:1. Create new project2. Import "VR Samples" from Asset Store3. Switch platform to Android4. Turn on VR mode in Pl... Read more
Unity chashed on opening project
Issue happens not each time on opening this project.No clear way to repro. Read more
[iOS][Android] CultureInfo.CurrentCulture.NumberFormat is incorrect
Reproduction steps:1. Open "Test045" project2. Build to iOS device3. Set device language to English4. In app click UI Button5. Notic... Read more
[DynamicBatching] Particle systems are shown as batched in the frame deb...
Steps to reproduce: 1. Open attached project (particles_batch.zip)2. Open 'Profiler' and focus 'Rendering' tab3. Open and play 'part... Read more
Static batching less than the mesh vertices limit
Steps to reproduce:1. open users attached project2. play scene 'StaticBatchNotFullyBatch'3. enable frame debugger4. check vertices o... Read more
Image of sprite sheet not visible in preview window
Steps to reproduce: 1) Download attached project "SpriteRepro.zip" and open in Unity.2) Open scene "scene1".3) Click on 'capguy-walk... Read more
TerrainToMesh is unusable in 5.4.0b24
In 5.4.0b24 is impossible to generate anything with TerratinToMesh in a Mac due to a UI issue. Screenshots are attached. The develop... Read more
Global axis shows wrong direction
Steps to reproduce:1. Open "Example1.zip" attached project.2. Select global axis in "123" scene.2. Rotate cube with transform tool.3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default