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0
votes
Fixed

[iOS] Crash in InitializeBlitFramebuffer with Metal

iOS

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Jul 29, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Open the attached project (fix_stripped 2.zip). 2) Build and deploy to an iOS device. The build crashes in I... Read more

0
votes
Not Reproducible

Visual Studio is not opening when ReSharper is installed/enabled

Scripting

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Jul 29, 2016

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Version/s: 5.3.4p1

How to reproduce: 1. Install ReSharper 2. Enable it in Visual Studio (when opening VS after install it should ask about enabling ReS... Read more

11
votes
Fixed

[SteamVR] TrailRenderer.Clear() crashes editor

Shuriken

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Jul 29, 2016

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Version/s: 5.4.0f2

Reproduction steps: 1. Open the project 2. Turn on SteamVR 3. Open "trailrenderer_clear_crash" scene 4. Play the scene with both Sce... Read more

0
votes
Won't Fix

GrabPass with "Queue" = "Transparent +1" unlits the surface of unrelated...

Shaders

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Jul 29, 2016

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Version/s: 5.4.0f3

Reproduction steps(GIF attached): 1. Open attached project. 2. Select "Main camera" game object. 3. Go to "GameObject > Align View T... Read more

1
votes
Fixed

Incorrect SceneView and GameView cascaded shadows data when used during ...

Shadows/Lights

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Jul 28, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open the attached project and the only scene in it. 2. Play the scene and observe one of the lights in the Gam... Read more

0
votes
Fixed

Crash on CalculateGlobalRotation while opening scene

Editor - Other

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Jul 28, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open the attached project "Case 818443". 2. Open the only scene in it and observe the crash. Expected behavio... Read more

0
votes
Duplicate

The UI scales up in game view when moving the Game tab

Editor - Other

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Jul 28, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1.Open attached project. 2.Open "main" scene. 3.Open "Game" tab 4.Drag "Game" tab to right and release it(take a... Read more

0
votes
Duplicate

Unity crashes in UI::RectTransform::SetDrivenByObject(Object const*)

UI

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Jul 28, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open the attached project. 2. Open 'Scene' scene. 3. In the project window, go to Assets -> SquaresRoute -> ... Read more

0
votes
Duplicate

[DX9] Lost device in DX9 (e.g. lock machine), sprites stop rendering

DirectX

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Jul 28, 2016

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Version/s: 5.4.0f3

[Graphics] When Graphics Device loses focus in DX9, sprites will stop rendering Read more

0
votes
Fixed

Event.current.GetTypeForControl(id) lower then UIUtility.hotControl ids ...

IMGUI

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Jul 28, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open the "Terrain Generator" project 2. Open "_Demo\Demo.unity" scene 3. Play the scene 4. Drag right most ga... Read more

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