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[iOS] Crash in InitializeBlitFramebuffer with Metal
Steps to reproduce: 1) Open the attached project (fix_stripped 2.zip). 2) Build and deploy to an iOS device. The build crashes in I... Read more
Visual Studio is not opening when ReSharper is installed/enabled
How to reproduce: 1. Install ReSharper 2. Enable it in Visual Studio (when opening VS after install it should ask about enabling ReS... Read more
[SteamVR] TrailRenderer.Clear() crashes editor
Reproduction steps: 1. Open the project 2. Turn on SteamVR 3. Open "trailrenderer_clear_crash" scene 4. Play the scene with both Sce... Read more
GrabPass with "Queue" = "Transparent +1" unlits the surface of unrelated...
Reproduction steps(GIF attached): 1. Open attached project. 2. Select "Main camera" game object. 3. Go to "GameObject > Align View T... Read more
Incorrect SceneView and GameView cascaded shadows data when used during ...
How to reproduce: 1. Open the attached project and the only scene in it. 2. Play the scene and observe one of the lights in the Gam... Read more
Crash on CalculateGlobalRotation while opening scene
How to reproduce: 1. Open the attached project "Case 818443". 2. Open the only scene in it and observe the crash. Expected behavio... Read more
The UI scales up in game view when moving the Game tab
Steps to reproduce: 1.Open attached project. 2.Open "main" scene. 3.Open "Game" tab 4.Drag "Game" tab to right and release it(take a... Read more
Unity crashes in UI::RectTransform::SetDrivenByObject(Object const*)
Steps to reproduce: 1. Open the attached project. 2. Open 'Scene' scene. 3. In the project window, go to Assets -> SquaresRoute -> ... Read more
[DX9] Lost device in DX9 (e.g. lock machine), sprites stop rendering
[Graphics] When Graphics Device loses focus in DX9, sprites will stop rendering Read more
Event.current.GetTypeForControl(id) lower then UIUtility.hotControl ids ...
Reproduction steps: 1. Open the "Terrain Generator" project 2. Open "_Demo\Demo.unity" scene 3. Play the scene 4. Drag right most ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window