Search Issue Tracker
Not Reproducible
Votes
0
Found in
Issue ID
689844
Regression
No
[WP8] Unity hangs after pause resuming from visual studio
To reproduce:
1. Open the attached repro project
2. Build for WP8
3. Open the solution with visual studio
4. Deploy to a windows phone
5. Wait until music begins playing
6. Pause by hitting the 'home' button
7. Resume by hitting the 'back' button
8. Notice that the music stopped. If it didn't stop, repeat step 6-7
9. Press the 'back' button - it calls Application.Quit() - nothing happens, the app hangs
Only happens when deployed from visual studio
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Add comment