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Assembly-CSharp.dll size changes with code stripping
Assembly-CSharp.dll size changes with code stripping 1. What happenedAssembly-CSharp.dll after code stripping became larger by 512 b... Read more
Crash when clicking player settings
Steps to reproduce : - open player settings- click something something notice the crash Read more
Script updater updating incorrectly when an object is named like a class...
To reproduce:1. Open attached project in 5.42. Notice that line 107 of the script RPGController.cs creates an object of type NavMesh... Read more
Loading scene crashes Editor at DrawUtil::DrawMeshRaw
Steps to reproduce:1. Open attached project2. Open "2. Little Planet (Nightmare)" sceneResult: Editor crash at DrawUtil::DrawMeshRaw... Read more
[Android] [iOS] Speed degradation on IL2CPP backend
Steps to reproduce:1) Download attached project 'ParallaxCloudSystem-1.zip' and open in Unity2) Switch platform to Android3) Build a... Read more
Passing accessMask = 0 to MutexAccessRule : base constructor, throws Arg...
Passing accessMask=0 (second argument in base), throws ArgumentOutOfRangeException :public MutexAccessRule (..., ..., ...) : base (i... Read more
Editor freezes/crashes at SetCurrentMemoryOwner when opening a scene aft...
Steps to reproduce:1. Open the attached project2. Open the sceneA.unity scene3. Select directional light and lock the inspector view... Read more
"Edit Collider" button in Inspector doesn't bring edit handles if the pr...
Steps to reproduce:1. Create a new Unity 2D/3D project and open it2. Create an empty game object in the Hierarchy3. Add a 2D/3D coll... Read more
editor freezes/crashes on trying to open scene from A$ package
-e: when clicking on the scene to open it the editor freezes, the log file says:--The file 'D:/Work/Bugs/550_A$02/Assets/Playmaker P... Read more
[Android] IL2CPP build crashes with Facebook sdk
Steps to reproduce:1) Download attached project 'Facebook780AndroidIL2CPP.zip' and open in Unity2) Make sure Script Backend is set t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal