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Shadow artefacts with extremely shallow angles
Under certain extreme circumstances Unity will render aliased shadows. It probably affects very few users. Florent asked me to creat... Read more
[Collab] Can't publish changes if you choose not to save changes made to...
To reproduce:1. Open the attached project2. Create a new scene3. Make some changes to the scene4. Publish the scene5. Delete the sce... Read more
Shaders with variants get lost when sharing asset bundles during runtime
Steps to reproduce:1. Download and open attached project2. Open scene "AssetLoader"3. Run Assets-->AssetBundles-->Build AssetB... Read more
[IL2CPP] InvalidOperationException when using Linq's Queryable.Where
Steps to reproduce: 1. Open attached project2. Open scene "DemoScene" and build it on any platform using IL2CPP scripting backend3. ... Read more
[HLAPI] Trying to spawn from a reference to a prefab throws null referen...
Steps to reproduce:1. open attached project2. build for standalone3. click 'space' Actual: null reference in standalone and editor s... Read more
[UnityYAMLMerge] Layer position is overridden and increased by one when ...
Steps to reproduce:1. open new collab project on two different computers2. add layer A on one editor and layer B on the other editor... Read more
Collaborate cannot update
1. Click Collab button2. In Collab window click “Update now” button Actual result:Get “Cannot move file” error Read more
GridLayoutGroup incorrectly updates scale after changing game view from ...
Steps to reproduce:1. open attached project2. select 16:9 game view aspect ratio3. play scene 'ConnectionScene'4. select 1920x1080 r... Read more
[UnityWebRequest] Unable to write data when downloading asset bundle whi...
Steps to reproduce: 1. Open attached project2. Open scene "TestScene"3. Build asset bundle using "Assets/Build AssetBundles" menu4. ... Read more
GetHostEntry throws SocketException when machine isn't connected to the ...
Steps to reproduce: 1. Open attached project2. Open scene "default"3. Disconnect machine for the internet4. Run scene and notice soc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project