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Fixed in Unity 5.4.0

Votes

0

Found in

5.0.2f1

Issue ID

708438

Regression

No

[compute] RWStructuredBuffer Count Limit is not properly detected, causes editor to crash

Shaders

-

-

Priority: 3Not yet prioritized for a release

-

Severity: 3Secondary functionality broken

Editor crashes when dispatching a compute shader with too many RWStructuredBuffers (e.g. 8 of them makes it crash; while 7 works).

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