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Math symbols do not work in Animation window's input field
Steps to reproduce:1. Create new project2. Create new animation3. Open Animation window4. In current frame input field write 5+5 Exp... Read more
"Cannot create FMOD::Sound instance for resource..." error is shown when...
Audio file format is .ogg, supported by Unity. To reproduce: 1. Download the project, attached by user (BugDownloadHandlerAudioClip.... Read more
[iOS][VR] OnRenderImage() Breaks Rendering on Google Cardboard
Steps to reproduce:1. Open User's attached project2. Build and Run on iOS3. Notice: Scene 1 looks okay4. Wait 10 seconds. Notice: Sc... Read more
Orthographic camera ignores Submeshes render order
To reproduce: 1. Download attached project "UnitySubMeshOrderBug.zip" and open in Unity2. Open "BugScene" scene3. Look at jaws of dr... Read more
Artifacts on heightmap brush on a scene with a huge terrain
Steps to repro: 1. Open attached project and t1 scene;2. Select terrain gameobject;3. Hover over terrain;4. Observe terrain brush re... Read more
Crash when setting Rig to Humanoid in the Importer with this file
Crash when setting Rig to Humanoid in the Importer with this specific file. repro:-add attached SapphiArtchan.fbx to project-select ... Read more
[Android | GearVR] The images rendered for left eye and right eye on dev...
On GearVR, the left most and right most edge looks weird. The reason why images looks wrong on the left/right edges when you put on ... Read more
"String too long for TextMeshGenerator. Cutting off characters" error ap...
Steps to reproduce:1. Open user attached project2. Download the attached CalculateOnClickModified.cs script3. Replace the content in... Read more
Memory leak when traversing through prefab instances
Fixed in 5.6.1p2 Simpler way to repro:1. make sure the SceneWindow is set to Shaded2. Type anything in HierarchyWindow search field.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open