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0
votes
Fixed

Instantiated Addressables Asset Bundle is not affected by Fog effects

Package: Addressables

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Aug 08, 2018

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Version/s: 0.2.1

To reproduce:1. Open the user's attached project2. Play the scene Expected result: The Instantiated prefab from Addressables bundle ... Read more

0
votes
Fixed

PostProcessing - Warning when opening Preferences or Settings - Preferen...

Package: PostProcessing

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Aug 08, 2018

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Version/s: 2.0.11

If you have the PostProcessing package installed and open the Editor Preferences window or the Project Settings window, the followin... Read more

0
votes
Fixed

OnStateIK method is called multiple times for the BaseLayer in the Anima...

Animation

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Jul 28, 2018

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Version/s: 2018.2.1f1

How to reproduce:1. Open attached project2. Select game object xbot3. Enter the Game mode4. Inspect the Console and Animator window ... Read more

0
votes
By Design

Multiple GameObjects don't move accordingly to their local Transform val...

Scene/Game View

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Aug 08, 2018

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Version/s: 2018.3.0a6

Repro steps:1. Open QA attached project "repro_1068692"2. Open scene "0"3. Set the "Toggle Tool Handle Rotation" in the Toolbar to "... Read more

0
votes
Fixed

[Regression] Shadergraph "Show Generated Code" option fails and throws t...

Package: Shader Graph

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Aug 06, 2018

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Version/s: 3.0.0

How to reproduce:1. Create a new Project2. In the Package manager, find and install the Lightweight render pipeline 3.0.0 and Shader... Read more

0
votes
Fixed

Null reference exception on tweaking the pre muscle settings of a avatar...

Themes

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Aug 08, 2018

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Version/s: 2018.3.0a7, 2018.3.0a8

Null reference exception on tweaking the pre-muscle settings of an avatar when scene view is in focus. Steps To Reproduce: 1. Open t... Read more

0
votes
Won't Fix

Methods remain assigned to Buttons and can still be called after being c...

uGUI

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Aug 06, 2018

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Version/s: 2018.2.1f1

How to reproduce:1. Open the SampleScene in the user-submitted project (Test_Private_Public)2. Open 'Test_Script.cs' and make the Te... Read more

0
votes
Fixed

NavmeshBuilder.CollectSources() method doesn't get auto-updated when ope...

Scripting

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Aug 08, 2018

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Version/s: 2018.3.0a1, 2018.3.0a8

NavmeshBuilder.CollectSources method takes 7 arguments instead of 6 on 2018.3 and it doesn't get updated by api updater. Steps to re... Read more

0
votes
Won't Fix

Fix ARBackgroundRenderer for objects with negative scale.

Package: ARFoundation

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Aug 08, 2018

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Version/s: 1.0.0-preview.18

GameObjects with negative scale in an AR scene can cause the background camera texture to be rendered backwards on ARCore, resulting... Read more

3
votes
Not Reproducible

Poor world tracking reported on iOS beta 12.

Package: ARFoundation

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Aug 08, 2018

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Version/s: 1.0.0-preview.13

See https://github.com/Unity-Technologies/arfoundation-samples/issues/9 Read more

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