Search Issue Tracker
Fixed in 3.4.0
Votes
0
Found in [Package]
3.0.0
Issue ID
1067767
Regression
Yes
[Regression] Shadergraph "Show Generated Code" option fails and throws the "Argument cannot be null" error
How to reproduce:
1. Create a new Project
2. In the Package manager, find and install the Lightweight render pipeline 3.0.0 and Shadergraph 3.0.0
3. Create a new PBR Shadergraph
4. Right-click the master node and click "Show Generated Code"
5. Observe the console
Expected result: The generated shader code is shown successfully
Actual result: Unity throws "Argument cannot be null" error in the console
Reproduced with: Shadergraph 3.1.0, Shadergraph 3.0.0
Not reproducible with: Shadergraph 2.0.8
Note: The bug reproduces with both HDRP and LWRP. "Show generated code" option works fine if the either the Shadergraph package or the Render Pipeline package is on the 2.0.8 version.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
Add comment