Search Issue Tracker
[Android] Unity trying to access External memory when its not suppose to
Steps to reproduce: 1) Download attached project 'Deflect 2.zip' and open in Unity.2) File > Build Settings > Player Settings ... Read more
[iOS] Crash in AGXMetal`AGX::Framebuffer<AGX::G3::Encoders, AGX::G3::Cla...
Steps to reproduce:1) Open the attached project.2) Build for iOS.3) Open the Xcode project and go to 'Build Phases' > Expand 'Lin... Read more
Disconnecting controller and opening any project throws "Failed to creat...
Reproduction steps:1. Open any project2. Connect the "Xbox 360" controller3. Disconnect the controller4. Close Unity5. Open any proj... Read more
Application.systemLanguage returns original language even after changing it
Steps to reproduce:1) open attached project2) play on fresh Windows 7 where language was changed to english note: originally tested ... Read more
Crash Animator::ClearPlayableMemory when reinitializing AnimationClipPla...
How to reproduce:1. Open the attached project2. Open and play test scene3. Select the model4. Disable the SimpleAnimation component5... Read more
[iOS] App freezes in applicationDidBecomeActive() on iOS 10
Steps to reproduce:1) Open the latest attached project.2) Build and run on an iOS 10 device (using Xcode 8 beta).3) When the button ... Read more
Mesh particles with materials using instanced shaders always emit at (0,...
Particle system in Mesh Render Mode with an instanced material attached to the mesh emits the particles at (0,0,0) position even whi... Read more
Instantiated animated UI prefab object randomly does not show up (> 5.4)
Steps to reproduce the issue:1. Download and open attached project.2. Open scene named "scene01".3. Enter the Play mode.4. Notice th... Read more
[Metal/DX11]Image Effects are broken on Metal and DX11
Steps to reproduce the issue:1. Download and open the attached project (dropbox link is provided by the user).2. Switch platform to ... Read more
Baked lights are emiting light like realtime until they are baked
Steps to reproduce:1. open attached "DynamicLightingTest.zip"2. play the scene- light turns on and off every 5 seconds Expected: A b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window