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0
votes
Fixed

Using SetActiveScene on a scene which is being additively loaded does no...

Asset and Scene Management

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Oct 12, 2016

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Version/s: 5.5.0b7

Steps to reproduce:1. open attached project2. play scene 'Main'3. click 'Load Scene" GUI button Expected: warning that we are trying... Read more

0
votes
Fixed

[Lighting][Forward] Spotlight ray passes through SpeedTrees

Speedtree Integration

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Oct 12, 2016

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Version/s: 5.5.0b7

Steps to repro: 1. Open attached project and 'testShadow' scene;2. Launch the scene. Actual result:Light ray from spotlight gameobje... Read more

0
votes
Fixed

[Collab] Launch external tool for merging a script conflict provides inv...

Collab

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Oct 12, 2016

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Version/s: 5.5.0b7

Steps to reproduce:1. open attached project2. open collab tab and use the "Launch external tool" to merge Player.cs conflict Expecte... Read more

0
votes
By Design

[OnClick] Function with "Long" variable type doesn't show up in the func...

UI

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Oct 12, 2016

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Version/s: 5.5.0b7

Reproduction steps:1. Open the attached "Archive" project.2. Check three scripts in the "Assets" folder.- Each one takes different a... Read more

0
votes
Duplicate

Unity crashed on loading of collab

Editor - Other

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Oct 12, 2016

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Version/s: 5.5.0b7

No proper steps to reproduce.Collab window was loading (possibly, collab data updating), and Unity crashed. Read more

4
votes
Fixed

Reflection Probes do not render Command Buffered visuals and lights

Global Illumination

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Oct 12, 2016

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Version/s: 5.4.1f1

Steps to reproduce a bug:1. Open the attached project TestCase.zip;2. Open the "_DeferredCustomLights" scene;3. Press on the Reflect... Read more

0
votes
Fixed

Shadow artefacts with extremely shallow angles

Shadows/Lights

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Oct 12, 2016

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Version/s: 5.5.0b8

Under certain extreme circumstances Unity will render aliased shadows. It probably affects very few users. Florent asked me to creat... Read more

0
votes
Fixed

[Collab] Can't publish changes if you choose not to save changes made to...

Collab

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Oct 12, 2016

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Version/s: 5.5.0b7

To reproduce:1. Open the attached project2. Create a new scene3. Make some changes to the scene4. Publish the scene5. Delete the sce... Read more

2
votes
Fixed

Shaders with variants get lost when sharing asset bundles during runtime

Asset Bundles

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Oct 12, 2016

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Version/s: 5.4.1p3

Steps to reproduce:1. Download and open attached project2. Open scene "AssetLoader"3. Run Assets-->AssetBundles-->Build AssetB... Read more

4
votes
Fixed

[IL2CPP] InvalidOperationException when using Linq's Queryable.Where

IL2CPP

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Oct 12, 2016

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Version/s: 5.3.6f1

Steps to reproduce: 1. Open attached project2. Open scene "DemoScene" and build it on any platform using IL2CPP scripting backend3. ... Read more

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