Search Issue Tracker
GUI Items are not found and highlighted when using Highligher.Highlight(...
How to reproduce:1. Open the attached 'project-1223530.zip' project2. In the Editor select 'Window' > 'HighlightableEditorWindow'... Read more
serializedProperty.objectReferenceInstanceIDValue returns 0 for missing ...
How to reproduce:1. Open the attached 654560.zip project2. Go to the Assets folder-> right click in the assets window-> Create... Read more
GLES 3.0 created visual artifacts on some projects on Android
Display gets corrupted when some projects are built using Open GLES 3.0 on Android Read more
Elements in the Lighting window is not fully visible if the Lighting win...
How to reproduce:1. Create a new project2. Open the Lighting window (Window > Rendering > Lighting)3. Dock the Lighting window... Read more
Khmer is displayed wrong when used in the Text field
How to reproduce:1. Open the attached “Text.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3. Open... Read more
[Android] Pollfish ad rect is not visible since Unity 5.6
Steps to reproduce:1. Open attached project2. Build for Android and run3. Press 'Rewarded' button couple of times till the button 'C... Read more
Package Manager texts get shortened when using a high DPI monitor/high s...
How to reproduce:1. Create a new project2. Open Package Manager and observe how the text looks (Norepro - not scaled.png, Repro - no... Read more
[Crash] Infinitely recursive function which allocates memory crashes unity
Reproduction steps with a project:1. Open attached project "AscensionCrashTest"2. Open scene "Main"3. Run the game Notes:1. Crashes ... Read more
Asset Labels UI is not displayed when Asset is in a package
How to reproduce:1. Open the user's attached project2. In the Project window open the 'ErrorProne.NET' package3. Select the 'ErrorPr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11