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14
votes
Won't Fix

[Worker thread] Unity Editor freezes when trying to close it after calli...

Scene Hierarchy

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Oct 16, 2016

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Version/s: 5.4.2f1

Steps to reproduce:1. Download and open the attached project2. Open scene "TestScene"3. Hit play4. Hit play again to stop5. Attempt ... Read more

3
votes
Fixed

Calling a callback to script method from a separate thread in DLL when d...

Mono

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Oct 16, 2016

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Version/s: 5.4.1f1

Reproduction steps:1. Open the project2. Open the only scene available3. Open Visual studio or MonoDevelop4. Place a breakpoint on l... Read more

0
votes
Not Reproducible

Setting color alpha to NaN causes alpha value bar to go out of bounds

Inspector Framework

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Oct 15, 2016

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Version/s: 5.3.5f1

Reproduction steps:1. Open attached project (AlphaValue.zip)2. Open "AlphaValue" scene3. Select Image game object in Canvas4. Hit pl... Read more

0
votes
Fixed

[Android] Splash Screen Logo freezes for ~1sec on 15% alpha transparent ...

Android

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Oct 15, 2016

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Version/s: 5.5.0b7

Steps to reproduce:1) Download attached project 'New Unity Project.zip'2) Switch platform to android3) In Project Tab, open 'Project... Read more

0
votes
Fixed

dragging a prefab to a scene crashes editor on HandleSetTransformFatherD...

Asset and Scene Management

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Oct 15, 2016

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Version/s: 5.5.0b7

Steps to reproduce:1. Open attached project "crash000.zip"2. Open "MainScene" scene3. Drag "cardNode" prefab to sceneResult: crash o... Read more

0
votes
Fixed

Text Mesh bounds ignore accents when font is .TTF file format

Graphics - General

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Oct 15, 2016

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Version/s: 5.3.5p8

Reproduction Steps:1. Open User's project2. Notice that there are two Text Meshes3. Notice that they have Box Collider Component add... Read more

1
votes
By Design

[ES2] Shader shows wrong colour

OpenGL

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Oct 14, 2016

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Version/s: 5.4.2f1

Steps to reproduce:1) Download attached project ' BugReport.zip' and open in Unity2) Make sure OpenGLES2 is enabled in Graphics APIs... Read more

0
votes
Fixed

Multithread not working with IL2CPP

Scripting

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Oct 14, 2016

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Version/s: 5.4.2f1

1. What happenedWhen using IL2CPP backend the ThreadPool.QueueUserWorkItem() multithreading method leads to slower performances for ... Read more

0
votes
By Design

[Scripting] Active script with ExcecuteInEditMode tag gets automatically...

Android

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Oct 14, 2016

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Version/s: 5.3.6p6

How to reproduce:1. Open attached project2. Open scene 'SecondScene'3. Select 'SceneScript2' from hierarchy4. Enable 'Scene Script 2... Read more

0
votes
By Design

Setting Rigidbody Mass to 0.1 makes Hinge Joints strech unexpetedly

Physics2D

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Oct 14, 2016

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Version/s: 5.5.0b7

Steps to reproduce:1. Open attached project2. Open "Map5" scene3. Find Level>Chains GameObject in hierarchy4. Select all Chains' ... Read more

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