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Sprite renderer does not issue draw calls correctly when using SRP Batcher
How to reproduce:1. Open the attached "IN-93517" project2. Open the "SampleScene"3. Open the Frame Debugger window (Window > Anal... Read more
Crash on BV4_OverlapBoxAll when moving in play mode
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the play mode3. Select the game view tab4. Move around for a fe... Read more
Undoing Animator Parameter name change breaks references to it
Steps to reproduce: Open a Unity Project Create a new Animator Controller via Assets > Create > Animation > Animator Contro... Read more
The Prefab overrides comparison mode Window opens in the wrong place whe...
Reproduction steps:1. Open the attached “IN-93820.zip“ project2. Open the “SampleScene”3. Select the “Cube” GameObject from the Hier... Read more
Editor gets stuck on the "Reloading Domain" window when the Play Mode is...
Reproduction steps:1. Open the attached “repro_IN-88408“ project2. Open the “Assets/Scenes/Game.unity“ Scene3. Enter the Play Mode4.... Read more
Editor is stuck in an infinite reimport loop when a specific project is ...
Reproduction steps:1. Open the attached “repro_IN-90356“ project2. Open the “Assets/Scenes/Prototypes/Camera Prototype.unity“ Scene3... Read more
[Android] [Vulkan] The app crashes when changing the orientation of the ...
How to reproduce:1. Open the “ReproSampleProject.zip“2. Open the “SampleScene“3. Navigate to “File > Build Profiles“4. Un-toggle ... Read more
[VFX] Template window is empty because of an exception
We don't have a repro scenario, but it seems under specific circumstances an issue happens in the package manager, preventing the te... Read more
[Linux] New shortcuts are not updated in the context menus when they are...
Reproduction steps:1. Create a new 3D project2. Open the Shortcuts window (Edit > Shortcuts)3. Change the “Main Menu/Assets/Refre... Read more
Error “A renderer material mask can't store more than 128 materials.“ is...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes” Scene3. Enter the Play Mode4. Observe the Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS