Search Issue Tracker
Unreachable code in IENumerator method causes console warnings to be dup...
STR:1. Open the project2. Observe "Test.cs" contents3. Observe the "Unreachable code" displayed as both error and a warning Expected... Read more
Emit over distance does not work for particle systems when Scaling Mode ...
Steps to reproduce:1. Open attached file2. Open scene "demo_beams"3. Move particle system "FireTrail" by grabbing and dragging arrow... Read more
GrabPass unlits the surface of object on certain camera angles/positions
Reproduction steps:1. Open the attached "Case 68733 - Water Flicker.zip" project.2. Open the "Assets > Scenes > GamesCom".3. F... Read more
GUI.Toolbar elements do not display their tooltips when hovered over wit...
To reproduce:1. Open the attached project2. Open the Scene view3. Press on any object in the Hierarchy so that the Editor window wou... Read more
[Android] App crashes when using 2 or more objects from Spritesheet
Steps to reproduce:1) Download attached project ' Test.zip' and open in Unity2) Build and run 'main' scene on a deviceObserve crash ... Read more
Deleting temp & library folder while Unity is running causes itself to c...
STR:1. Create new Unity project.2. Delete library and temp folder while Unity is running.3. Open file failed dialog should appear Cl... Read more
Custom shader doesn't render shadows in Unity 5.5
How to reproduce: 1. Open attached project "844557 Lights and Shadows.zip"2. Open "4_spots" scene3. Look at the Scene View Expected ... Read more
Unity Highlighter causes errors in console and crashes Unity (GUIView::O...
STR:1. Open the project2. Click TEST -> Test Window3. Observe the console and uncheck "Ensure repaint event for highlighting" lab... Read more
AABB is imprecise on capsule collider when the mesh is rotated
Reproduction steps:1. Open the project provided2. Open the only scene available3. Rotate "Capsule" gameobject on the X axis-Observe ... Read more
Having unexpected closing curly bracket in the shader freezes editor
Reproduction steps:1. Open the project provided2. Open the only shader available3. Change "#define BUG 0" to "#define BUG 1"4. Save ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved