Search Issue Tracker
Building player from editor script crashes
Steps to reproduce:1. Download and open attached project "case_847292_repro.zip"2. In menu bar, press "Build -> Build" Actual res... Read more
Rigs created from avatars with "Optimize Game Object" selected do not re...
Steps to reproduce:1. Download and open the attached project2. Look at the hierarchy or project windows and see different hierarchy ... Read more
'Translation DoF' setting on Mecanim Humanoids still discards bone trans...
How to reproduce:1. Open the attached project2. There is imported FBX file3. The rig is imported as a humanoid Mecanim avatar4. Expa... Read more
Preview of zero-duration transition in preview window does not match wha...
How to reproduce:1. Open the attached project2. Find "Male_BaseRig_00" model in the Project and reimport it3. Open and play Animatio... Read more
Removed tags don't disappear, they are marked as removed
How to reproduce:1. Create a new project2. Select Main Camera in hierarchy3. Go to Tags -> Add Tag in Inspector4. Create a mew Ta... Read more
Exceptions are not treated as a test failure when they occur in the Test...
Steps to reproduce:1. Open the attached project (New Unity Project.zip)2 Open the test.unity scene3. Open Editor Tests Runner4. Clic... Read more
Cache Server is not working in local mode if the path name has spaces in it
STR:1. Open provided project2. Open Unity Preferences and switch to "Cache Server" tab3. Set 'Cache Server Mode' to 'Local'4. Select... Read more
Adding parameter in animator controller, when search field has text in i...
How to reproduce:1. Open the attached project2. Have any animation control opened (does not matter which)3. Enter some text to searc... Read more
[VR] Switching from exclusive fullscreen to desktop causes the applicati...
Steps to reproduce: 1. Open the attached project2. Go to player settings and enable exclusive fullscreen mode on 'D3D11 Fullscreen m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code