Search Issue Tracker
[iOS]Crash in UnityGFXDeviceWorker on startup
1. Build and run the attached project on iOS or tvOS (scene "FixedScene For54"). 2. Observe that the app crashes on startup with bac... Read more
[RealtimeReflectionProbes] Building scene which has realtime reflection ...
Steps to reproduce: 1. Open attached project "767560.zip" 2. Open scene "Assets/Scenes/repro" 3. Build it 4. Unity hangs or crahes ... Read more
[DX11] UI flickering/distortion when using multi core
Steps to repro: 1. Download this build: https://oc.unity3d.com/index.php/s/mmGsRAL1QQH2yse 2. launch with -force-d3d11 -force-gfx-... Read more
[DX12] Game crash when using Multicore (error: hread:: EqualsCurrentThre...
Steps to repro: 1. Download the project from https://oc.unity3d.com/index.php/s/mmGsRAL1QQH2yse 2. launch the exe with -force-d3d12... Read more
SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable
Steps to reproduce: 1) open the project 2) open one of the scenes 3) drag other 2 scenes into hierarchy 4) right click the bottom sc... Read more
[Particles] Since 5.3 Particle System Animation property name went missing
Reproduction Steps: 1. Open the attached project (in Unity 5.3.X or later) 2. Open Scene1 3. Select Particle System in Hierarchy 4. ... Read more
[Shuriken] "IsFinite(outDistanceForSort)" error when particles used in c...
Particle system throws errors when placed in a scene in conjunction with the WaterProDaytime standard asset and viewed in the Scene ... Read more
[Camera] "Don't Clear" flags stop displaying game view when resizing sin...
Steps to reproduce: 1. Download and open project "NewBug" 2. Open "Main" scene 3. Resize Game screen see attached gif "Game.gif" No... Read more
[MovieTexture] Crash after exiting play mode
Steps to reproduce: 1. Open attached project "767467.zip" 2. Open scene "repro" 3. Run it 4. It will get paused due to multiple FMO... Read more
[MSE] In playmode, Add new scene from context menu throws error
Steps to repro: 1. Launch project 2. Go to playmode 3. Right click on a scene header and choose "Add new scene" from context menu Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file