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0
votes
Fixed

Crash on QuadTreeNodeRenderer::AddAsRenderNode in a Scene which has a Pl...

Terrain

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Oct 26, 2019

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Version/s: 2019.2.0b4, 2019.2.10f1, 2019.3, 2020.1

How to reproduce:1. Open the "CityStreets" Scene in the attached "case_1194200.zip" Unity project2. Zoom in and out repeatedly in th... Read more

0
votes
Fixed

Destroying animated object's children when animation is playing messes u...

Animation

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May 12, 2019

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Version/s: 2018.4.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a2

How to reproduce:1. Open the "Animation.zip" project2. Open the "SampleScene.unity" scene3. Enter Play mode4. Check how the animatio... Read more

5
votes
By Design

SpriteAtlas doesn't load from Asset Bundle when reloading the scene

2D

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Sep 05, 2019

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Version/s: 2019.2.0b10, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project (case_1182179-Project.zip)2. Open the scene labeled "AssetBundleLoadingTest"3. Enter t... Read more

0
votes
Won't Fix

Audio is playing in Standalone Build even when Audio Listener is not pre...

Audio

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Jun 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project("AudioSourceTest")2. Build and Run Expected result: Audio Clip is not playingActual re... Read more

0
votes
By Design

HDR colors change when importing 2017.4 to newer releases

Graphics - General

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Apr 03, 2019

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Version/s: 2017.4.2f2, 2018.3.0a1, 2019.2.0a1

To reproduce:1. Open attached project ("HDR colours") in Unity 2017.42. Open a copy of the project in Unity 2018.3-- Colours differ ... Read more

0
votes
Fixed

Terrain only renders the mesh renderer ir root gameObject of a tree prefab

Terrain

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Apr 09, 2019

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Version/s: 2017.4.20f2, 2019.2.0a11

Terrain only renders the mesh renderer in root gameObject of a tree prefab To reproduce:1. Open attached project2. Open SampleScene ... Read more

0
votes
Fixed

[DirectX 12] Editor crashes on Removing Direct3D12 Windows Graphics APIs...

Windows

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Mar 01, 2019

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Version/s: 2019.2.0a7

Editor crashes on Removing Direct3D12 Windows Graphics APIs from list Steps to reproduce:1. Create a new project2. File > Build S... Read more

0
votes
Fixed

[IL2CPP][Android]Using System.Net.Sockets.Socket.IOControl with IL2CPP t...

IL2CPP

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Nov 15, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b11, 2020.1

To reproduce:1. Open the user's attached project2. Make sure the Scripting Backend is set to IL2CPP3. Build and Run Excepted result:... Read more

0
votes
Fixed

Material referencing the whole Sprite turns black when Sprite Texture sl...

Shader System

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May 26, 2021

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Version/s: 2018.4, 2019.2.21f1, 2019.3

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Hierarchy, select the Sprite Renderer3. In the ... Read more

0
votes
Duplicate

[Perforce] File status fails to update and performance is slowed after c...

Version Control

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May 31, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Make sure you have 2 separate workspaces with the same root directory in Perforce (Example: "worksspace1" linkin... Read more

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