Search Issue Tracker
EditorGUILayout.Popup does not display remaining folders when a folder h...
Reproduction steps:1. Open the attached project "case_1220958-PopUpBug.zip"2. In the Project window under "Assets/Scenes" open "Samp... Read more
[VCS] Resolve conflict window is automatically closed after resolving on...
How to reproduce:1. Create a new project in your preferred workspace and connect it to Perforce2. Create two new empty scripts and s... Read more
[Mobile] Crash on WillDestroyGameObject() when calling DestroyImmediate(...
How to reproduce:1. Open the attached project for iOS or Android platform2. Assets > Build AssetBundles3. Build & Run the pro... Read more
Editor crashes on GizmoManager::BuildGizmosFromGameObjectRecursive when ...
To reproduce:1. Open user's attached project ("New try")2. Open a scene "close target"3. Save the scene (CTRL+S)-- Editor crashes Re... Read more
IsActiveAndEnabled variable is false even though ActiveSelf and Enabled ...
How to reproduce:1. Open case1126672 2018+ or case1126672 2017.4 project (depending on your version)2. Enter the Play Mode3. Observe... Read more
VideoPlayer is not playing videos on Android 4.4 when executing Play() m...
To reproduce:1. Build attached project "android_video_repro.zip" on Android 4.4.2. While running the built app, tap the screen to pl... Read more
AssetDatabase.StartAssetEditing() inside EditorApplication.Update withou...
Registering a callback on EditorApplication.Update that call AssetDatabase.StartAssetEditing() without calling AssetDatabase.StopAss... Read more
[Mac] Build support modules fail to install when downloading them using ...
Steps to reproduce:1. Open an existing project or create a new one2. File -> Build Settings...3. Choose a platform for which you ... Read more
Show in Explorer opens multiple OS file browser instances per folder and...
How to reproduce:1. Create a new project and open it2. Create 50 new materials and select them all3. Right click -> Show in Explo... Read more
[UWP] Japanese IME is disabled in app
Steps to reproduce:1. Enable the Japanese language in windows2. Download 1158262_repro.zip project3. Switch platform to UWP and buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject