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Splash screen is on by default in Unity Pro
How to reproduce: 1. Create a new project 2. Go to Player Settings, Splash Screen tab - Note that 'Show Unity Splash Screen' is en... Read more
Typos in NetworkTransform public properties
The characterController property of NetworkTransform contains a typo, a missing 'r': characterContoller. The movementThreshold prope... Read more
[AudioSource]Audio with negative pitch doesn't play when loop is disabled
How to reproduce: 1) Create and Audiosource 2) Add an AudioClip 3) Configure the Audiosource with a negative pitch value like -1 and... Read more
[ImageFX][Fix Included] Game View is completely black when using adaptiv...
Steps to reproduce: 1. Open the attached project 2. Open 'test' scene 3. Notice the 'Cube' game object has a scale of 0 on X axis a... Read more
[TreeCreator] tree's nodes don't have parameters
How to reproduce: 1. Create a new project 2. Create a Tree 3. Select the node in the inspector 4. Notice that parameters are missing... Read more
[CursorLockMode.Confined] Dragging the game window causes the cursor to ...
How to reproduce: 1. Create a new project 2. Add C# script which would have this in Start() function: Cursor.lockState = CursorLockM... Read more
Building IL2CPP which includes the JsonFx library throws "not implemente...
To reproduce: 1) Download and open project 2) Make sure that scripting backend is set to il2cpp 3) Try building project 4) Notice t... Read more
SystemInfo.deviceUniqueIdentifier for WebGL returns n/a
-e: see title -repro: --build and run a project that calls SystemInfo.deviceUniqueIdentifier --NOTICE it returns "n/a" Read more
No way to unspawn objects on client.
There is no way to unspawn objects on a client without destroying them on the server. This is a problem when using custom spawn hand... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform