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[Terrain] InvalidCastException thrown on Creating New Brush with Cubmap ...
When New Brush is created with Cubmap texture under Paint Terrain causes the Editor to throw InvalidCastException, refer attached vi... Read more
Alembic Exporter Crash at Frame 2553
Steps to reproduce: 1. Create new scene 2. Create a cube 3. Rename the cube to / (forward slash) 4. Add an Alembic Exporter componen... Read more
AndroidJavaException when aborting a UnityWebRequest
Steps to reproduce: 1. Open and build the user-supplied project to a device with an internet connection. 2. Wait for a few seconds. ... Read more
[macOS] Scene View stops receiving Event.current.type mouseMove events a...
How to reproduce: 1. Open user-submitted project (MouseMove Bug on Mac.zip) 2. Move the mouse over the Scene View - note that mouseM... Read more
Cache Server status icon -> window is very laggy if the Cache Server IP ...
How we can reproduce it: 1 Create new Unity project 2 Open Menu->Edit->Preferences and select "Cache Server(global)" tab 3 Make sure... Read more
[Terrain] MissingReferenceException thrown on creating Material under Te...
When A preset of a Terrain GameObject is created and a new Material is created for "Basic Terrain" from "Terrain Settings", then it ... Read more
[Cinemachine] Virtual camera prefab continuously updated on clicking on ...
Virtual camera prefab continuously updated on clicking on the Solo button in prefab mode. Steps to repro: 1. Create a new project. ... Read more
[Terrain] Documentation link is missing for New Brush under Terrain in t...
404 page loads up when opening the New Brush documentation Steps to Repro: 1. Create a new Project 2. Hierarchy > Create > 3D Objec... Read more
TMPro culls UI Text under a RectMask2D under certain circumstances
How to reproduce: 1. Open attached project "2018.4_TMPro_Mask.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Game view ... Read more
Entering / leaving Play mode results in long wait times when a specific ...
How to reproduce: 1. Create a new project 2. Import the prefab "prefab.unitypackage" 3. Drag the prefab to Hierarchy 4. Enter Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box