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Buttons using animation as transition stay highlighted after pressing them
How to reproduce: 1. Open attached project "856385-repro.zip"2. Open "test_scene"3. Start play mode4. Click on each button without h... Read more
AndroidManifest merge fails when using tools:node="remove" under permiss...
Reproduction steps:1) Download and open "852401_reproproject.zip" project2) Try to build and run on any Android device-- Notice that... Read more
[Particles] Game crashes when new particles spawn
To reproduce:1) Open attached project and "main_staticmap" scene2) Play it3) Right click on any object and shoot down single enemy4)... Read more
Input Field set to Email Address Content Type allows to insert more than...
How to reproduce: 1. Create a new project2. Create an Input Field3. Set Content Type to Email Address4. Enter play mode5. Type anyth... Read more
[iOS] Crash in application:openURL:sourceApplication:annotation due to m...
App crashes in application:openURL:sourceApplication:annotation when returning from login with Facebook SDK. This occurs due to miss... Read more
Standalone builds crash on launch in Facebook GameRoom at physx::shdfnd:...
Steps to reproduce:1. Open attached projectAlternatively - create a new project and import Facebook SDK package2. Build Windows stan... Read more
Motion vectors for objects remain nonzero after stopping them
Reproduction steps:1. Open the attached project2. Open scene "main"3. Enter play mode4. Slowly move object up and stop while keeping... Read more
[Android] [iOS] Installation fails with exception: IL2CPP.exe did not ru...
Steps to reproduce: 1) Download attached project 'New Unity Project 3.zip' and open in Unity2) Switch platform to Android3) Make sur... Read more
Loading a scene containing terrain with trees and unloading previous sce...
Steps to reproduce:1. Open the attached project (UnityChangeSceneTerrain.zip)2. Build and run3. Core scene will load4. 5 seconds lat... Read more
[Emit] Crash at CopyFromArrayAOS when calling Emit(position, velocity, s...
Unity crashes when the deprecated Emit(Vector3 position, Vector3 velocity, float size, float lifetime, Color32 color); is called. Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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