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Editor crashes on SpeedTreeImporter::WriteDeferredAlphaCorrectionPaths w...
Steps to reproduce:1. Open the attached project “spmAssetCrash“2. Select the “Assets/Needle_Maker_Desktop_Narrow_Modeler_Use_Only.sp... Read more
Foldout Field labels are not highlighted in blue when the "Use IMGUI Def...
Reproduction steps:1. Open the attached project “Highlight_IMGUI”2. In the Navigation Bar open the Edit > Project Settings > E... Read more
HDRP Decal Emmisive Map is drawn incorrectly when Decal is at a certain ...
Reproduction steps:1. Open the attached project “DecalEmissionBug”2. Select the “Main” scene3. Split Scene view and Game view into t... Read more
AssetDatabase RenameAsset does not throw "Destination path name does alr...
How to reproduce:1. Setup a perforce server and connect with the Editor2. Checkout the files3. In Project window, select Assets/Dupl... Read more
Preferences window becomes empty when changing the Editor Theme multiple...
How to reproduce:1. Create a new project2. Press Edit -> Preferences -> General3. Change the Editor theme multiple times Expec... Read more
Cursor is not changing color when using "--unity-cursor-color"
How to reproduce:1. Open the user’s attached “My project (2).zip” project2. Enter Play Mode3. Click in the TextField and observe the... Read more
Entities Package disapears from the Package Manager when expanding it an...
How to reproduce:1. Open the user-attached project “My Projectdadawd”2. Open the Package Manager → Packages: In Project3. Expand the... Read more
Light reflections are white when "Receive Global Illumination" is set to...
How to reproduce:1. Open the project “IN_31066”2. Press the Window → Rendering → Lighting3. Press “Generate Lighting” Expected resul... Read more
GameObjects with NavMesh Obstacle and NavMesh Agent are merging together...
How to reproduce:1. Open the project “IN_31113“2. Press File → Build And Run Expected result: “Cube” GameObject collides with “Cube ... Read more
LightBaker progress reporting is broken
Open a project with multiple lightmaps Open Lighting window and hit the bake button. Observe progress bar. Expected behavior: progre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor