Search Issue Tracker
Fixed
Votes
0
Found in
2021.3.19f1
2022.2.8f1
2023.1.0b6
2023.2.0a4
Issue ID
UUM-28541
Regression
Yes
Rectangle Area Light flickers when its intensity changes
Reproduction steps:
1. Open the attached “SluggishAreaLightRealtimeGI 2.zip“ project
2. Open “OutdoorsScene” scene
3. Enter Play mode
4. Press “J” key to turn Area lights purple
5. Observe the Game window
6. Press “K” key to turn Area lights grey
7. Observe the Game window
8. Press “L” key to change lights to Spot lights
9. Do 4-7 steps with Spot lights
Expected result: Area lights change intensity smoothly
Actual result: Area lights change intensity by flickering
Reproducible with: 2021.3.19f1, 2022.2.8f1, 2023.1.0b6, 2023.2.0a4
Could not test with: 2020.3.45f1 (Due to errors in Console window)
Reproduced on: Windows 11
Not reproduced on: macOS Monterey 12.6 (Intel)
Note: Also reproducible in Build
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Palette Settings link to the documentation isn’t working
- Tags & Layers window has inconsistent remove button behaviour between Tags, Sorting Layers, and Rendering Layers when there are no removable items in the list
- "Type Options" and "Node Library" dropdowns do not open when clicked on the title
- Public char variables uneditable in Inspector when project setting "Use IMGUI Default Inspector" is enabled
- IAP Listener component’s list titles go out of bounds when resizing the Inspector window horizontally
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-28789