Search Issue Tracker
ProjectVersion.txt does not update in 5.5
How to reproduce:1. Create empty project in 5.5.0b12. Save scene and exit editor.3. Open saved project in 5.5.0b2. (Warning about ve... Read more
[VR] Editor crash when switching between VR and non-VR w/ Image effects ...
Steps to reproduce:1. Download and open attached project2. Open scene "toggle_test"3. Make sure VR device is connected and that in p... Read more
[Android] Crash on VR mode
Steps do reproduce: 1) Download attached project 'vr_mainframe_proj.zip' and open in Unity.2) Build and run project on a device.3) P... Read more
If system time is moved forward and then back, execution stops
To reproduce:1. Open attached project2. Open the scene "BugTime"3. Play it4. Change the system time to a few days later5. Bring focu... Read more
Undo doesn't restore object connection to the script when deleting objec...
Steps to reproduce:1. Open ExampleProject2. Select 'Main Camera' and drag cube to the target connection under the camera's script "T... Read more
Most of the Scenes from Asset Store "Unity Essaentials/Sample Projects/M...
Reproduction Steps:1. Open Attached Project or import one from Asset Store "Unity Essaentials" "Mecanim Example Scenes"2. Try openin... Read more
[Android] [ETC] Alpha size is doubled compared to RGB if "Compress with ...
To reproduce:1) Open attached project2) Make sure it's set as Development Build and auto attaches to Profiler3) Build and run on dev... Read more
Rotating device while calling TrailRenderer.Clear() will result a crash ...
1. Build & Deploy my attached project to iOS 9 device.2. In-game enable Call Clear() checkbox3. Right after that rotate deviceNo... Read more
[iOS] Texture sampling incorrect on iPhone 6
Steps to reproduce:1) Open the attached project.2) Build for iOS.3) Run the build on a device via Xcode.4) Press the 'Bigger' UI but... Read more
Texture quality differs between Unity 4 and Unity 5 when downscaling
How to reproduce:1. Open both attached projects on appropriate versions2. Open 'test' scenes3. Compare texture visuals between 4.6 a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default