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0
votes
Fixed

[Windows] Unity crashes when building a project to any platform

Deployment Management

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Dec 28, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Build to any platform Result: Unity crashes, bug reporter doesn't show up, the edi... Read more

0
votes
Fixed

[UWP] Using the MS HRTF Spatializer plugin fails WACK Windows security f...

Windows Store Apps

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Dec 28, 2016

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Version/s: 5.5.0p3

Steps to reproduce:1. Open attached project "865507.zip"2. Build WSA Universal 10 SDK3. Open VS solution4. Start WACK test (only che... Read more

0
votes
Fixed

[iOS][Metal] If WebCamTexture is not initialised, it takes random textur...

Mobile

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Dec 28, 2016

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Version/s: 5.6.0b3

Reproduction Steps:1. Open project2. Build and deploy to iOS device3. Start App in Portrait mode4. Rotate phone into Landscape mode5... Read more

1
votes
Fixed

Sprite Editor slice tool does not work on "Grid by cell size" and "Grid ...

2D

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Dec 28, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Open the project2. Select "Chrset" from the assets folder3. Press Sprite Editor in the Inspector window4. Pres... Read more

0
votes
Fixed

BC6H Cubemap.GetPixels return garbage data.

Graphics - General

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Dec 28, 2016

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Version/s: 5.5.0p3

Description: Since 5.5, Cubemaps baked by Reflection Probes are not readable with GetPixels/SetPixels operations anymore. They were ... Read more

2
votes
Won't Fix

Selecting objects by dragging a selection box in the Scene Window does n...

Scene Hierarchy

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Dec 28, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Download and open the attached project2. Look at the Scene Window3. Drag a box around the GameObjects to selec... Read more

0
votes
Fixed

Missing shader warning in the Inspector

Shaders

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Dec 28, 2016

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Version/s: 5.6.0b3

To reproduce: 1. Open attached project;2. Reimport both shaders;3. Click on the warning in Console; Expected result: Clicking a shad... Read more

0
votes
Won't Fix

If the Physics Debug view is enabled and Gizmos are enabled in the Game ...

Physics

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Dec 28, 2016

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Version/s: 5.6.0a6

How to reproduce: 1. Open attached project2. Open scene BoxColliders.unity3. Enable the Physics Debug View- Make sure the Draw Gizmo... Read more

1
votes
Won't Fix

CommandBuffer fails to copy the Point Lights' ShadowMaps into a RenderTe...

Shadows/Lights

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Dec 28, 2016

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Version/s: 5.6.0b3

Reproduction steps:1. Open the attached project "CopyPointShadowCubemap.zip";2. Open the "Default.unity" scene;3. Select the Point l... Read more

0
votes
Not Reproducible

[Android] SpriteRenderer with custom shader does not reflect light

Android

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Dec 28, 2016

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Version/s: 5.6.0b3

Steps to reproduce:1) Download attached project 'Bug.zip' and open in Unity2) Open scene 'test'3) In Hierarchy, increase Range of Po... Read more

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