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Error "InvalidCastException: Specified cast is not valid." logged when a...
Steps to reproduce: Open any Project Create a UI Document Asset in the Project Browser and open it In the Library choose "Project" A... Read more
Particle System emission ignores the Sprite Atlas when using a Material ...
How to reproduce:1. Open the “Sandbox“ project2. Open the “TexDuplication“ scene3. Enter Play mode4. Observe the Particle System in ... Read more
[Android] [Windows] The frame buffer is replaced incorrectly when using ...
How to reproduce:1. Open the “RenderFeatureWindows.zip“ project2. Open the “FetchScene_WithoutUI“ scene3. Build and Run for Android/... Read more
Crash on Scripting::SetCachedPtrOnScriptingWrapper(ScriptingObjectPtr, O...
Reproduction steps:1. Open the attached “repro_IN-95846“ project2. In the macOS Dock, press the right mouse button on the Unity logo... Read more
InputActions asset header icon and 'Imported Object' text cropped when v...
How to reproduce:1. Open the attached “IN-95959” project2. Open the “SampleScene”3. Open the “InputSystem_Actions.inputactions” (Pro... Read more
NullReferenceException error is thrown when adding the OverlayContainer ...
Steps to reproduce: Open any Project Create a UI Document Asset in the Project Browser and open it In the Library choose "Project" A... Read more
WASM Heap size greatly increases when UI elements are present in a WebGL...
How to reproduce:1. Open the attached “IN-96546” project2. Open the “SampleScene” Scene3. Make sure that the “UIDocument” GameObject... Read more
Crash on mdb_node_add when opening a specific project with a corrupted L...
How to reproduce:1. Open the attached “IN-96244.zip” project2. Observe the crash Reproducible in: 6000.0.7f1 (90ad17697569), 6000.0.... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when entering the Play Mo...
Reproduction steps:1. Open the attached “repro_IN-95885“ project2. Open the “Assets/Scenes/OmegaProject.unity“ Scene3. Make sure tha... Read more
Build Profiles window’s bottom buttons overlapping with the existing UI
Steps to reproduce: Download attached project and open in Unity Open the Build Profiles window >> File >> Build Profiles... Read more
All about bugs
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Latest issues
- Long Property names are not truncated in the Add Property dropdown in the Animation window when the Long Property name does not fit
- [iOS] High CPU load when device keyboard is open
- Selected Animation clip in the Animation window changes when the Domain Reload is triggered
- Animation window scrollbar keeps resetting when the scrollbar width is changed after adding an event
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled