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Won't Fix

Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X

Votes

5

Found in

2022.3.60f1

6000.0.42f1

6000.1.0b10

6000.2.0a6

Issue ID

UUM-99674

Regression

No

Particle System emission ignores the Sprite Atlas when using a Material that has the "Include in Build" setting unchecked

-

How to reproduce:
1. Open the “Sandbox“ project
2. Open the “TexDuplication“ scene
3. Enter Play mode
4. Observe the Particle System in the Scene View

Expected result: Particles are white
Actual result: Particles have image

Reproducible in: 2022.3.60f1, 6000.0.42f1, 6000.1.0b10, 6000.2.0a6

Reproducible on: Windows 10, Windows 11 (user’s)
Not reproducible on: No other environment tested

Notes: Also reproducible in Player

  1. Resolution Note:

    Thank you for your report.

    Toggling off "Include in Build" is unsupported for ParticleSystem/Mesh Renderers and only supported for 2D Renderers.

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