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Duplicate
Votes
0
Found in
6000.0.41f1
6000.1.0b10
6000.2.0a6
Issue ID
UUM-99659
Regression
Yes
Crash on mdb_node_add when opening a specific project with a corrupted Library
How to reproduce:
1. Open the attached “IN-96244.zip” project
2. Observe the crash
Reproducible in: 6000.0.7f1 (90ad17697569), 6000.0.41f1, 6000.1.0b10, 6000.2.0a6
Not reproducible in: 2022.3.60f1, 6000.0.6f1
Reproducible on: Windows 11
Not reproducible on: No other environments tested
First few lines of stacktrace:
{noformat}0x00007FFAC848FFC0 (Unity) mdb_node_add
0x00007FFAC848C34A (Unity) mdb_cursor_put
0x00007FFAC8494357 (Unity) mdb_put
0x00007FFAC7C43409 (Unity) LMDB_Map::Set
0x00007FFAC7C243BA (Unity) HashDB::UpdateFileHashes{noformat}
Note: Deleting the project’s Library folder prevents the crash
-
Resolution Note:
The issue was resolved after deleting the library folder, and debugging also indicated that the problem was caused by a corrupted library folder.
Finding the root cause of a corrupted Library folder is very hard, but we are working on making it less likely to happen.
This is why this bug is closed as a duplicate to other bugs caused by a corrupted library folder.
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-14959
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This is a duplicate of issue #UUM-14959