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[IL2CPP]Linkage failed error on building Android app
To reproduce: 1) Open attached project 2) Build for Android IL2CPP 3) Notice that it fails with "IL2CPP Linkage failed" error Scre... Read more
[Terrain] Dynamic Shadow flickering on large terrains with small near plane
To reproduce the issue follow the steps: 1. Open "Mars - The Base" project 2. Open "Mars" Scene 3. Build and run project with web p... Read more
[FMOD] Building stops with compilationIOException: Error creating standa...
1. Open project "repro_757642.zip" 2. Build to iOS or standalone 3. Building will stop on compiling scripts with error "Could not s... Read more
[iOS] BuildPipeline.BuildPlayer fails when building to a non-existenting...
To Reproduce: 1. Download the attached project (to comment) and run unity in terminal with these args: …/MacOS/Unity -quit -batchm... Read more
[Batchmode] If project is run in batchmode Unity doesn't render to Textu...
How to reproduce: 1. Open the attached project 2. Build and run Main scene 3. This test will save some frames to file (frames/*.jpg)... Read more
Combined static batched mesh changes UV coordinates when playing the scene
To reproduce the issue follow the steps: 1. Open StaticBatchingBug scene from attached project. 2. Notice how it looks in scene view... Read more
LightmapSettings.lightmaps[0].lightmapFar not providing Texture2D lightmap
Repro steps: 1) Open my attached project and BakedPrefabs -> BakeLightmapPrefabs.scene 2) Click on Tower object and scroll in the In... Read more
[Stretched Billboard] Some particles are not facing the camera
Reproduction steps: 1. Open attached project (ReproProject.zip) 2. Open the "scene" scene 3. Click on the "Particle System" gameObje... Read more
Crashes on VerifyAssetsForBuildTarget when opening a project
To reproduce: 1. Open the attached project. The project should load, and then Unity should crash. Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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