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0
votes
Duplicate
0
votes
By Design

[IL2CPP]Linkage failed error on building Android app

Android

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Dec 28, 2015

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Version/s: 5.4.0b1

To reproduce: 1) Open attached project 2) Build for Android IL2CPP 3) Notice that it fails with "IL2CPP Linkage failed" error Scre... Read more

0
votes
Fixed

[Terrain] Dynamic Shadow flickering on large terrains with small near plane

Shadows/Lights

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Dec 28, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps: 1. Open "Mars - The Base" project 2. Open "Mars" Scene 3. Build and run project with web p... Read more

2
votes
Fixed

[FMOD] Building stops with compilationIOException: Error creating standa...

Deployment Management

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Dec 28, 2015

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Version/s: 5.3.1p1

1. Open project "repro_757642.zip" 2. Build to iOS or standalone 3. Building will stop on compiling scripts with error "Could not s... Read more

0
votes
Fixed

[iOS] BuildPipeline.BuildPlayer fails when building to a non-existenting...

iOS

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Dec 28, 2015

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Version/s: 5.3.1p1

To Reproduce: 1. Download the attached project (to comment) and run unity in terminal with these args: …/MacOS/Unity -quit -batchm... Read more

5
votes
Won't Fix

[Batchmode] If project is run in batchmode Unity doesn't render to Textu...

Deployment Management

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Dec 28, 2015

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Version/s: 5.3.1f1

How to reproduce: 1. Open the attached project 2. Build and run Main scene 3. This test will save some frames to file (frames/*.jpg)... Read more

0
votes
By Design

Combined static batched mesh changes UV coordinates when playing the scene

Graphics - General

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Dec 28, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps: 1. Open StaticBatchingBug scene from attached project. 2. Notice how it looks in scene view... Read more

0
votes
Fixed

LightmapSettings.lightmaps[0].lightmapFar not providing Texture2D lightmap

Global Illumination

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Dec 28, 2015

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Version/s: 5.3.1f1

Repro steps: 1) Open my attached project and BakedPrefabs -> BakeLightmapPrefabs.scene 2) Click on Tower object and scroll in the In... Read more

0
votes
Duplicate

[Stretched Billboard] Some particles are not facing the camera

Shuriken

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Dec 28, 2015

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Version/s: 5.3.1f1

Reproduction steps: 1. Open attached project (ReproProject.zip) 2. Open the "scene" scene 3. Click on the "Particle System" gameObje... Read more

1
votes
Not Reproducible

Crashes on VerifyAssetsForBuildTarget when opening a project

--

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Dec 28, 2015

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Version/s: 5.3.1f1

To reproduce: 1. Open the attached project. The project should load, and then Unity should crash. Read more

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