Search Issue Tracker
Not Reproducible
Votes
1
Found in
5.3.1f1
Issue ID
757542
Regression
Yes
Crashes on VerifyAssetsForBuildTarget when opening a project
To reproduce:
1. Open the attached project.
The project should load, and then Unity should crash.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Duplicated groups and incorrect grouping in UI Builder when using UxmlElementAttribute: libraryPath
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
- Crash on UNITY_FT_Render_Glyph_Internal when Generating Font Atlas in the Font Asset Creator Window
Add comment