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0
votes
Fixed

NetworkHash128.ToString() leading zeroes are removed

Networking

-

Oct 20, 2015

-

Version/s: 5.3.0b3

Steps to reproduce: 1) Open attached project 2) scene 'main' 3) play the scene 4) check console for output Expected: 32zeroes Actua... Read more

0
votes
Fixed

[Android][Plugins]Native plugins JNI_OnLoad/UnitySetGraphicsDevice not c...

Android

-

Oct 20, 2015

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Version/s: 5.2.1f1

Native plugins JNI_OnLoad/UnitySetGraphicsDevice are only called when using Mono2x on Android. Read more

2
votes
Fixed

[WebGL] GetAxis MouseX and MouseY jerky/choppy/laggy/jittery

WebGL

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Oct 20, 2015

-

Version/s:

-e: Reading changes in mouse position using Input.GetAxis() Mouse X and Mouse Y result in varying values over time with a constant m... Read more

50
votes
Fixed

Embedded Binaries function in XCode Manipulation API

iOS

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Oct 20, 2015

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Version/s: 5.2.1p2

Embedded Binaries function in XCode Manipulation API missing. There is no embedded binaries function in XCode Manipulation API righ... Read more

2
votes
Won't Fix

[UGUI] Blurred text in nested canvas

uGUI

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Oct 20, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Download and open attached project "TextProject.zip" 2. Open scene "TestScene" and change the editor layout ... Read more

0
votes
Fixed

OSX Standalone player duplicates a paste event, resulting in it pasting ...

UI

-

Oct 20, 2015

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Version/s: 5.1.2p3

How to reproduce: 1. Open attached project 2. Open scene main.unity 3. Build to OSX standalone and run 4. Paste some text into eith... Read more

0
votes
Fixed

Crash with UI button

UI

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Oct 20, 2015

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Version/s: 5.2.1p4

-e: see title, disabling the button makes it work -repro: --open attached project --play scene in editor --notice it runs and just ... Read more

0
votes
Fixed

Add Property is missing multiple light properties

Animation

-

Oct 20, 2015

-

Version/s:

Steps to reproduce: 1. Create new project 2. Create new scene 3. Open Animation window 4. Select "Directional light" in hierarchy 5... Read more

0
votes
Duplicate

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