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Android build fails when VR support is enabled (Cardboard or Daydream SD...
How to reproduce:1. Create a new project2. Switch platform to Android and open Player Settings3. Enable Virtual Reality Supported an... Read more
Sprite changes in play mode when using [TIGHT] texture packing and high ...
Reproduction steps:1. Open project attached (SpriteMeshBreaksWhenPacked.zip)2. Open scene Main3. Press play. Expected result: All th... Read more
[Android]Input.gyro.attitude returns zero values when tested with Moto G...
How to reproduce:1. Download the attached project2. Build and run on Motorola Moto G43. Move device and check logcat for returned va... Read more
Crash in "mecanim::animation::DeallocateAvatarOuputForBindings" on build
Reproduction steps:1. Open the attached project from OC link.2. Build it.3. Editor crashes. #0 0x00000102262d00 in mecanim::animatio... Read more
[iOS][WebCamTexture] is flipped
Reproduction steps:1. Open the attached "Archive" project.2. Build and run it for iOS.3. Allow camera usage when asked.4. Check the ... Read more
[iOS] Status bar becomes visible in app after Handheld.PlayFullScreenMov...
Status bar (Wi-Fi, cellular status, clock, battery etc.) becomes visible in app after Handheld.PlayFullScreenMovie playback is finis... Read more
Selecting prefab after simulating particle system crashes Editor
Steps to reproduce:1. Download 871745_repro.zip and open "main" scene2. Simulate "BulletHitParticles"3. Select prefab "RocketTower" ... Read more
Private variable's value from Serializable class persist when exiting pl...
To reproduce:1. Open attached project "EditorBugSerialValues.zip"2. Open and Play "test" scene.3. Press "+ 1" button few times.4. St... Read more
UnityLoader error: pako is not defined
To reproduce:1. Build project2. Upload build and www folder to server3. Change path to UnityLoader in www/index.php4. Open www/index... Read more
Unity 5.5 unable to connect to cache server
To reproduce:1) Create new project2) Open Edit -> Preferences -> Cache Server3) Change mode to "Remote" and Port to anything e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled